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Chapter 1134 Chapter 1133-little red Dragon
Translator 549690339
âFor many players, God of War was a pleasant interlude. It was a pleasant experience to experience Kratos âGod-killing journey in World of Warcraft. â
âHowever, the journey of World of Warcraft was still going on, and it would obviously continue for many years. â
âDuring this period of time, the big guilds gradually started the exploration of the team-level instance in World of Warcraft, which was actually going to take a long time. â
âIn the early stages of a party-level dungeon, the main difficulty lay in grinding. In the face of a boss with high attributes, it was necessary for all members to cooperate. Any wrong behavior of a single player could lead to a team wipe, especially in the face of some bosses with special mechanisms. Dying dozens or hundreds of times before could only be a trial and error. â
âAfter all, the guilds that were exploring the dungeon were considered the earliest players in the game. There were no existing strategies to refer to. Many times, they didnât even know how they were wiped out. They had to look through the battle records together to get a general idea. â
âThe team dungeon design of World of Warcraft was the essence of the game, and this kind of genius design had been very common since the 1960s. That was why this game could be developed in the Wrath of the Lich King version. â
âIn the dungeons of the 1960s, the molten core, Blackwingâs nest, Onyxia, Ahn âqiraj, and naxxxramas all had their own unique characteristics. There were also a large number of bosses from the 1960s who were selected for the ââmost creative boss in World of Warcraftââ. â
âFor example, the first boss that needed to be controlled was wild razogle, the first twin bosses were the Twin Emperors Ahn âQila, the first intense dummy battle was pachvic, the first F4 Four Horsemen of the Apocalypse, and there were also Ragnaros, Nefarian, Câ Thun, and Kel âthuzad ... These bosses all had their own unique characteristics and left a deep impression on the players. â
......
âAt this time, a large number of guilds were at the entrance of the fallen vallastadz, dying. â
âThere were already guilds that were on the verge of disbanding because they had repeatedly lost 1% of their Guildâs HP to this boss, which was commonly known as the ââlittle red Dragonââ. â
âIn many guilds, when their leaders called for them to fight the little red Dragon, the entire Guild instantly fell silent, and no one responded ... â
âMany players thought that after experiencing the pain of the molten coreâs God being exterminated for a week, they would have developed the corresponding antibodies to this game and would no longer be so weak. â
However ... They were obviously too optimistic. The waters of this game were much deeper than they had imagined ...
âAt this moment, the main force of the Holy dawn Guild was preparing to raid the little red Dragon. The well-equipped members were listening to the leaderâs speech. â
âââIâll emphasize it again. The burning stimulation skill will make your skill instantaneous, but it will continuously reduce the upper limit of your health points. You will die after 20 seconds, and when you die, you will explode and cause 10000 AoE damage. It will be released once every 15 seconds to the target with the highest aggro. Two long-ranged attacks and one close-ranged attack. This is a skill that we must pay special attention to. As for the other skills, Red Dragon essence, Fire Nova, and cleave, everyone is familiar with them, so I wonât talk about them.ââ â
âââThen, Iâll talk about the handover of our team ...ââ â
âThe regiment commander was patiently explaining in front while the remaining 39 members were all sitting on the ground and listening. From time to time, they would nod their heads crazily, like primary school students who were listening attentively. â
âIf there was something that they didnât understand, some members would raise their hands to signal. At this time, the leader would have to explain again and make sure that everyone understood. â
âIt couldnât be helped. As long as one person didnât know how to fight this boss, it was possible to drag the whole team into it to spend gold coins. â
âAfter this period of exploration, the little red Dragon had obtained a very domineering title The ââworld of warcraft gold coin recycling machineââ was also known as the ââteam-wipe engineââ and the ââGuild disruptor.ââ â
âAccording to the official statistics, the little red Dragon was the boss that killed the most players. The continuous wipe-out forced a large number of players to fork out a large amount of gold coins to repair their equipment, so it was called the ââgold coin recycling machine.ââ â
âOf course, there would be many guilds that would be able to beat the little red Dragon in the future. In terms of difficulty, it was still far worse than the ones like C âThun and 4DK. â
âHowever, the key was that it was the second boss of Blackwingâs nest. Moreover, compared to the first boss, its difficulty was instantly increased. For many noob guilds, it was a very fatal obstacle. If they could not cross it, the Guild members might have to run to the big guilds and go their separate ways. â
âThe little red Dragon was a very unique boss. Before the battle began, it only had 30% HP and would give the entire party a buff called ââRed Dragon essenceââ, which would recover a large amount of rage, energy, and mana for all players. In other words, within these 3 minutes, all the damage-dealing classes would be able to enjoy themselves. However, if the boss was still not killed after 3 minutes, they would basically be done for. â
âMoreover, the Red Dragonâs [Fire Nova] was an aoe skill for the entire team, which put a lot of pressure on the healers. As for the two skills, ignite and cleave, as long as one player made a mistake, it could lead to a total wipe. â
The leader was still explaining the booth and even pulled everyone to review it.
âââOkay, Iâm lying on the ground. Letâs say Iâm the boss now. Everyone, stand around me and Iâll see if youâre standing right. Warrior, move a little closer to this side. Thatâs right, priest, move back a little. Alright, if the mage was hit by the ignite, where would you run to? Give me a demonstration ...ââ â
âThe main tank pulled the dragonâs head, the thieves and other Warriors attacked from the left and back of the boss, the melee healers were on the left, and the ranged classes and healers were on the right. If the main tank was ignited, he would die in front of the boss and the second tank would take over. The others would run counterclockwise to the open space and wait for death. â
This was the most perfect position that the regiment commander had thought of after being wiped out many times.
âSeeing that everyone had already remembered this spot, the regiment commander finally gave the order to cast the buff and start the battle! â
âIt couldnât be said that the team leader was too cautious. The main thing was that when they were exploring this boss, any mistake made by anyone could lead to a team wipe. â
âAs this boss was immune to taunt, the three tanks were required to maintain their aggro at the first, second, and third place. After the main tank was hit by the sure-death ignite, the second tank had to quickly rush from the melee range to the boss and catch the aggro. â
âIt didnât sound difficult, but donât forget the buff, red Dragon essence. â
âUnder the buff, the thieves could basically use any skill they wanted, so their damage was naturally high, especially for some thieves who had better damage output techniques. If there was a problem with aggro control, the boss would turn its head and slash at the thief as soon as the main tank died. The melee players would basically be GG, and they would be wiped out before they could come back. â
âIf the second tank was slower and got smooched before he could get out of the crowd, it would still be a team wipe. â
âMoreover, if a player ran too slowly after activating ignite, they would instantly die with an explosion of 10000 damage. â
âIf he managed to ignite two healers in a row, he would have to start all over again as the healers would not be able to heal the boss ââaoe. â
âAs a result, in order to fight for aggro with the healers, the long-range players attacked with all their might. In the end, they accidentally ot the boss, and when the boss turned to the long-range players ... They were still wiped out. â
The main force of the Holy dawn Guild charged forward with confidence.
âSix hours later, the leader said while eating bread,ââââLetâs stop here for today, weâll continue tomorrow ...ââ â