Translator: 549690339
âAlright, letâs get to the point,â said Denise. Iâve come here with many players âquestions. We all know that Dark Souls has achieved extraordinary success in Europe and the United States, even completely crushing the GAâs Knightâs glory. â
âAlthough youâve made some other successful games like Warcraft, Minecraft, League of Legends, and so on, thereâs never been a game that has such a wide influence like dark Souls. After all, this is the first game to be created with AI, and it represents the top level of vr game design. â
âThen, regarding this game, our first concern is its difficulty. When you designed the game, did you decide from the start that the game would be this difficult? Or is this a joint decision by the entire research and development team?â
âYes.â Chen Mo nodded.âIâll decide on the difficulty.â
Dennis said,âin other words, the difficulty of Dark Soulsâ fame ... Was entirely due to your efforts? So why is it so difficult?â
Chen Mo smiled,âI donât thinkâ hard âcan be used to describe the gameâs difficulty.â I donât like to say âthis is too difficultâ, but I usually say âthis doesnât make senseâ.â
âWhatâs the Difference?â Denise asked, confused.âWhatâs the Difference?â
âObviously,â Chen Mo said,âDark Souls isnât so difficult that itâs impossible for everyone. This wasnât my intention when I was designing it.â
âFrom a secular point of view, Dark Souls is indeed more difficult than most games on the market, but Iâm more concerned about whether the level design logic behind Dark Souls is reasonable.â
âThe key is to find a balance point. The players will find it very difficult when they canât find the trick, but after they find the trick, most people can clear the game relatively smoothly. This is the difficulty design I want. â
âWow,â said Denise in shock,âheâs indeed a world-class game designer. Even his way of looking at games is different from ours.â
âTo put it simply,â Chen Mo said in a low voice,âyou canât be too ruthless, or youâll beat all the players away.â
âHuh?â
......
âItâs okay,â Chen Zhao smiled.âLetâs continue.â
âAlright,â Denise said,ânext question. Isnât there a huge difference in the damage output of the weapons in this game?â For example, I personally like whips, but in Dark Souls, whips donât seem to be of any use. As for other weapons, such as exiles âbroadswords, arenât they a little too strong?â
âYes,â Chen Zhao said. The exiles âdaggers are indeed stronger.â
âWhy did you design it this way on purpose?â asked Denise.
âOf course,â Chen Zhao said.âItâs because I like to use it.â
âHuh?â
âItâs about whips,â Chen Zhao continued.âItâs because itâs a pretty marginal type of weapon in the design. In fact, in Dark Souls, most of the weapons that were suitable for showing off had some other attributes that were slightly weakened. This is so that the players can try out other weapon types. â
âSo,â said Denise thoughtfully,âthatâs why whip-type weapons and many other cool-looking weapons are all flashy without substance?â
Chen Mo chuckled,âthatâs right, after all, being strong is only temporary, but being handsome is a lifetime!â If itâs strong and handsome, then the players wonât use other weapons, and Iâll be wasting my time?â
Denise was speechless, but she thought,âyouâre right ... But there should be a limit to how weak I am, right? For example, the leather whip that I like, isnât the damage too low?â
Chen Mo coughed dryly,âwell ... Donât bring your hobbies into the game. Besides, if you think the damage output is low, you can turn off the damage display. â
Denise was shocked,âturn off the damage display?â Arenât you just lying to yourself?â
Chen Mo nodded,âyes, but at least itâs a good solution, right?.â
âBut ...â Denise almost broke down.âWhether itâs an invasion or a police officer, low weapon damage means that you canât beat anyone!â
Chen Mo smiled,âwell, you can play the game offline. You can be a lonely Queen of whips. That way, you wonât have to face such problems.â
âWhat?â Denise was shocked.âSo, the solution to the low damage of the whip is to play offline?â
Chen Mo nodded,âyes. Even though this solution doesnât sound reliable, you have to admit that itâs one of the ways to solve the problem.â
âAlright, then letâs move on to the next topic ...â Said Denise as she held her forehead in despair.
âOn the internet, the plot of Dark Souls has triggered a heated discussion among players. Some players even speculate about the plot by dismantling the name. Many people said that this method was stupid. After all, the designer of Dark Souls was a Chinese. Then, may I ask if you put any corresponding meaning in the name?â
Chen Zhao said,âah, actually there is.â Iâve dabbled in a wide range of things, including many places and peopleâs names in the game. In fact, I first used English and then translated them into Chinese according to the English. Otherwise, the game wouldnât have such a Western flavor. â
âOh?â Deniseâs eyes lit up.âSo, itâs very reasonable to speculate the corresponding plot through the names of the places and people?â
Chen Mo nodded,âyes, you can say so.â
âItâs really surprising,â said Denise.âIt seems that your cultural heritage is really deep! I was still wondering how a Chinese company could make such an authentic Western fantasy theme, but now that I know you have such a deep cultural heritage, itâs not difficult to understand!â
âHaha!â Chen Mo laughed,âitâs just a small interest.â
âWe also noticed,â said Denise. The plot of Dark Souls was relatively fragmented, and many of the plots were not explained clearly. What do you think about this? Is it done on purpose to give players more room for imagination?â
Chen Zhao laughed,âin fact, this was a deliberate design. I have a complete background story in my mind, but I wonât say it out loud because itâs one of the core joys of Dark Souls to let the players explore and discover more mysteries in the world. â
âOf course, thereâs still a large part of the plot that we havenât released yet. Thereâll be another work in Dark Souls.â
Denise immediately perked up and asked,âanother work?â In other words ... Dark Souls will have a sequel?â