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Chapter 733 Delay the release of the lost treasure
Translator 549690339
âOn July 23rd, the lost treasureâs game version did not miss its release as many players had expected. Instead, it started its trial run on time. â
âThe GA had several Experience Stores in Europe and the United States. Some of the older players had also obtained pre-order and trial qualifications in the game cabin in advance, but players in China could not participate. â
âThis was to be expected. Games had no borders, but the designers had their own nationality. When Chen Mo made a new game, wouldnât he first take care of the local players? â
âAlthough Chinese players couldnât play it, it didnât mean they didnât pay attention. Many Western students and Chinese people were actively trying out the game in the experience store, bringing first-hand information about the lost treasure to Chinese players. â
âAt the same time, there were also a few trial videos of the lost treasure on foreign video websites, which were moved to China by some enthusiastic players. â
âThe original trial date was July 23rd, and the official release date was August 1st. â
âHowever, three days after the trial started, the GA suddenly announced that the release of the lost treasure would be delayed, and was expected to be delayed until September. â
âThe players werenât surprised by this. Instead, they felt that it was reasonable. The reason was simple. Judging from the trial version, this game was not competitive at all compared to mysterious seas! â
âNot only did the players not feel that it was a pity, but they were also gloating. â
âââHahahaha, Iâm dying of laughter. It wasnât easy for an GA to make a game according to normal progress, but in the end, weâre still forced to delay the modification. My heart hurts!ââ â
âââYeah, if we look at it based on the standards of the previous NGS, the lost treasure is already considered a very high quality game, there are no weird bugs and the graphics are pretty good, but who asked it to be unlucky enough to bump into mysterious seas?ââ â
âââSigh, if the lost treasure had been released earlier, or even at the same time as the movie, the game might have been a sold well. But now that the mysterious sea has been released, who would be willing to spend 2000 Yuan on the lost treasure?ââ â
The quality of the lost treasureâs game version was quickly determined after many players tried it out.
âThe quality was not bad. The content of the movie was replicated well, and many plot extensions from the original were added. It was considered very successful in terms of a movie adapted into a game. â
âHowever, compared to mysterious seas, all kinds of problems suddenly became apparent. â
The first was the plot.
âThe lost treasure was based on the original game and the movieâs plot, but it had been slightly expanded. This could indeed attract the lost treasureâs die-hard fans, but the problem was that most people had already watched the movie, and the plot had already lost its suspense. â
âThe players had already experienced the plot twists, the key plot, and the final ending when they watched the movie. It lost many of the god-like plot twists and became rather ordinary. â
âAt the same time, the plot of the lost treasure was obviously out of balance compared to the mysterious seas. â
âThe movie version of the lost treasure was only two hours long, but the gameâs playtime might be several times longer. â
âOf course, he could add all kinds of puzzle-solving levels and complicated climbing in the game, but no matter how much he added, the short plot time was still a big problem. Therefore, the designer could only drag out the plot or add some side lines, but this would make the plot lose the sense of urgency of the movie. â
âAs for how the game was played, most players complained about the loading screen. â
âIn fact, the lost treasure was wronged at this point. It wasnât the only game that had a loading bar, many other games had one as well! â
âWhen changing scenes, a beautiful loading screen would be created, followed by a few game tips and various tips. Wasnât this a common practice? â
âNot to mention, the lost treasure had been specially optimized for performance. Each loading bar only took five to eight seconds to complete, which was already a very, very short time in the eyes of the designer. â
âHowever, the players didnât think so. After playing mysterious seas with the black technology of no loading, the five to eight seconds loading time was too long! â
âMoreover, it was useless even if the casting time was shortened. The casting time was not about the length, but it would destroy the playerâs gaming experience and interrupt the playerâs emotions. â
âJust a second ago, the protagonist had fallen into the water and lost consciousness. The players were still immersed in sadness and sorrow. However, the next second, a huge loading bar appeared in front of them, and the scene was instantly out of character ... â
âAlso, the pictures werenât as good as those in mysterious seas. â
âAlthough the game was a multi-faceted work of art, it was clear that in adventure games, the graphics were the most important part and directly determined the gameâs appearance. â
âIn fact, the graphics of the lost treasure were already very good in VR games, but the key was who they were compared to. When compared to mysterious seas, even if it was just a little bit worse, the players would be very sensitive to it. â
âAnd the most important point was that there were few exciting scenes, and the game was not bold enough. â
âThis wasnât just a problem with the lost treasure, the movie was the same. â
âIn the movie ââthe lost treasureââ, there werenât many exciting scenes. The main focus was treasure hunting and puzzle solving. It was common sense to add some racing and gun battle scenes. â
âOn the other hand, although the game version of the lost treasure had these improvements, it was still a little tricky. â
âHowever,ââmysterious seasââ was different. It was full of scenes of racing, gun fights, building collapses, and fighting. â
âEspecially [Chapter 11 right in front of him], Nathan first came to a bustling town and experienced the South American style; After that, he entered the clock tower, solved riddles, climbed gears, struck the bell with his body, demolished the building, and solved riddles again to get clues. Gunfights with mercenaries, car racing, jumping off cars, fighting, gunfights ... â
âAfter this intense and exciting car-racing scene, the mid-plot of ââmysterious seasââ also entered a small peak. â
âHowever, in the lost treasure, this type of plot was very weak. Many players said that even though it was a VR adventure game, it always felt drowsy when playing, especially when they wanted to quit the game as soon as the loading screen appeared. â
âThe players in Europe and America felt the same way. The difference between trying out the lost treasure after playing mysterious sea was too obvious, so during the trial, the lost treasure received a lot of bad reviews. â
âIt wasnât the kind of bad reviews that were completely useless, but the accumulation of many small details gave the players a lot of opinions. This trial game didnât have the desired effect at all, and it even affected the reputation of the lost treasure. â
âMany players âevaluation of the lost treasure after playing it was ââTo be honest, itâs not bad, but Iâll choose mysterious seas.ââ â
âIt was also because of this that the GA could only helplessly announce the delay in the release of the game, hoping to use a monthâs time to modify the game to a better level. â
âBased on the feedback from the players, if it were to be sold as scheduled, it was very likely that it would make a huge loss. â
âHowever, would delaying the sales not make them lose money? Many players were skeptical about this. â