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Chapter 857 Three endings
Translator 549690339
âSince they were both horror games, many players inevitably compared Silent Hill with outlast. â
âYes, these two games were the masterpieces of horror games. They could scare countless players away or make them wet their pants. They could also give the players some psychological shadow. â
âHowever, the experience of these two games was completely different. â
Many players who had cleared Silent Hill said that this was a horror game they had never experienced before.
âSilent Hill was very scary. It could even be said to be one of the scariest games. However, its horror didnât come from the powerful monsters or the surprising route design, but more from the feeling. â
âThis wasnât a particularly terrifying environment, but after adding a little embellishment, it seemed to have a kind of mana that could penetrate deep into the bone, making everyone shiver. â
âThis was a kind of terror on the spiritual level, a strong psychological hint. â
âEvery element in Silent Hill could stimulate the deep feelings in the players âhearts. It wasnât expressed by external factors in the game, but by the stimulation and induction of the game environment, it could stimulate the fear in the playersâ hearts. â
The ending of Silent Hill had become a hot topic among the players who had cleared the game.
âââJames committed suicide in the end? Oh my God, this ending is so torturous, I knew Chen Moâs horror games would be like this, Iâd feel uncomfortable if I didnât die!ââ â
âââThatâs right, Mary wanted James to live well, but James still died. Really ... Youâre making me cry again!ââ â
âââEh? What did that mean? In the end, didnât James and Mary end up together?ââ â
âââWith Maria? Are we playing the same Silent Hill?ââ â
âââ...Why did I play James and the little girl Laura leaving Silent Hill together???ââ â
âAfter some discussion, the players discovered that the game did not only have one ending, but three! â
âJames committed suicide, James left with Mary, and James left with the little girl, Laura. â
âIn the beginning, many players thought that this was a prank, but after seeing the screenshots and videos, they realized that Silent Hill did have three endings! â
But here was the problem.
How did all these endings come about?
Those who had played Silent Hill knew that the game didnât have any plot branches for players to choose from.
âFor other games, if there were many endings, there would definitely be many sub-plots in the game. The dialogue and behavior choices between the player and the NPC would affect the final ending. â
But ... Silent Hill didn ât.
âIt was a straight line from the beginning to the end, with no side quests and no chance for the players to choose. â
âEven if there were any missing elements, they were basically some collectable ammunition, supplies, and so on, which would not affect the progress of the plot. â
What was even weirder was that most of the players felt that the ending they got was pretty good.
âWhether it was the suicide ending, the Mary ending, or the Laura ending, the players who got these endings all preferred their own ending over the other two. â
Many players were puzzled.
Chen Mo could guess what the players were thinking?
......
âA day after old P cleared the game, Chen Mo announced the list of players who had received the rewards for clearing Silent Hill, but he didnât explain the ending. â
âOriginally, the players who gritted their teeth and cleared Silent Hill were all there for the rewards, but after they actually cleared the game, their interest in Silent Hill far exceeded the rewards of the other games. â
Many players were very curious. How did the different endings come about?
âHowever, Chen Mo chose not to reveal the truth, and let the players slowly figure it out. â
......
âIn fact, the trigger condition for the ending of Silent Hill was very special. â
[James âsuicide] endingâs trigger conditions are
He often checked Angelaâs knife.
He read the diary about âsuicideâ on the top floor of the attic.
He often injured James without healing him.
He listened to the entire conversation in the last corridor of the hotel.
âObviously, these actions were hinting at something. Angela wanted to use the knife to commit suicide, but looking at it repeatedly meant that James had suicidal tendencies. â
The diary on the roof of the hospital had a paragraph that encouraged suicide.
âOften letting James get injured but not healing him showed that he had no interest in his life, and it didnât matter if he got injured. â
âAfter listening to the conversation in the corridor, he felt even more guilty. â
âAll of this accumulated, and James could not escape the fate of suicide. â
[Mary] endingâs trigger conditions are
He tried his best to keep close to Maria.
Mary visited her many times when she was resting in the ward.
âAfter Mary died, he tried to return to the place where she died. â
Donât let Maria get hurt.
âAt the end, donât listen to the conversation in the corridor and leave quickly. â
âThe implication of this ending was even more obvious. These actions all meant that James cared about Mary winning over Mary and even himself, so it was not surprising that he chose to be with Mary in the end. â
[Leaving with Laura] âs endingâs trigger conditions
After listening to the conversation in the corridor.
He often checked Maryâs photos and letters.
To keep James healthy.
Donât get too close to Maria.
âChoosing this ending meant that James still missed Mary, but he still cherished his life. In the end, he chose to leave Silent Hill and continue living. â
âIn other words, these three endings werenât determined by the players âconscious choices, but by their subconscious behavior. â
âFor example, when the players walked, did they get very close to Maria? this subconsciously reflected the players âattitude towards Maria, whether they yearned or rejected her. â
âWithout a strategy guide, players wouldnât pay attention to these details, and they wouldnât know that these details were the important factors that determined the outcome. â
âIn other words, the player didnât seem to have made a choice, but the game guided the playerâs subconscious to make a choice in the dark. â
The players could slowly figure out this mystery.
......
âAlthough the event had ended, the players âdiscussion about Silent Hill had not stopped. â
Players both at home and abroad were analyzing the truth of Silent Hill and every detail in the story from all angles.
âThere was nothing more to explore about Silent Hill itself. Silent Hill was a place that could show the dark side of peopleâs hearts. In other words, the disgusting monsters in the scene were the embodiment of James âdark side. â
The main culprit that the players had been looking for was actually James himself.
âHowever, what was the deeper meaning behind these monsters? â