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Chapter 873 Chapter 872-youâre overthinking
Translator 549690339
The battle between the open world and linear games had also caused quite a bit of debate on the internet.
âEven some pure game fans joined in the discussion, but their discussions were mainly focused on personal preferences and feelings. It was inevitable that they were talking among themselves, and no one could convince the other. ân/ô/vel/b//in dot c//om
âAs for videogame designers, some of them used data and research to determine the direction of their future games, while most of them used this discussion to adjust their direction of development, deciding what they should do based on the characteristics of their games. â
âIt had to be said that ââmysterious seaââ and ââdoomsday of the United Statesââ had indeed resurrected linear games. â
âIt wasnât quite accurate to say that they had been resurrected. It was probably that these two games had redefined what a truly qualified linear game was, and had given this concept a new life. â
âIn this discussion, Chen Moâs example was inevitably repeatedly discussed. â
âLast year, he won the best of the year with his masterpiece doomsday of the United States, and this yearâs first VR game, Assassinâs Creed, created a new IP. Chen Mo could be said to be a benchmark, and his actions were seen by many as the most advanced design concept in the game industry. â
âJust like the Apple cell phone in Chen Moâs previous life, even if there were a lot of people who complained about how ugly the new product was, even if there were many cell phone manufacturers in the world that had their own merits, everyone would still realize one thing when Apple released a new product The best phone was still an Apple. â
âJust like how Appleâs reputation was built on generation after generation of flagship phones, Chen Moâs reputation was built on classic games. â
âHe was no longer the unknown new videogame designer who was questioned every time he entered a new field. Now, no matter what type of game he made, most peopleâs first reaction would be,ââââIs Chen Mo going to redefine the genre again?ââ â
And many people who supported the open world were using Chen Mo as an example.
What was Chen Mo doing when other video game designers copied him and created games like traveler and The Lost Fleet?
He was working on Assassinâs Creed Origins.
What kind of game was Assassinâs Creed Origins?
Open world.
âLook, Chen Mo isnât even making linear games anymore, heâs even making the open world, which is clearly the future direction! â
âAlthough this argument seemed stupid, it was really scary. â
âMany people were wondering if Chen Mo thought that he had discovered the potential of linear games after âend of the United Statesâ, so he chose the more promising open world game. â
âOn Weiboâs Q & A page, many people were expressing their opinions on this question and the discussion was in full swing. â
Someone suddenly had an idea to pay to ask Chen Mo!
âThe last time Chen Mo answered that the new game was PlayerUnknownâs Battlegrounds, his four words were viewed hundreds of thousands of times, and the rich guy who paid 9999 to ask Chen Mo the question actually earned hundreds of thousands. â
âThis time, another rich guy decided to follow suit and paid 9999 to ask Chen Mo,ââââWhat do you think of the open world and linear games? Which type of game had a better future? Was the success of ââdoomsday of the United Statesââ the success of a linear game? Why did Assassinâs Creed, which was released this year, switch to the open world?ââ â
âHe asked a lot of questions, and it was obvious that this rich man was full of curiosity. â
Many players were eagerly looking forward to hearing Chen Moâs answer.
âAfter all, his answer, in a sense, was the correct answer to the current development direction of the game industry. â
âHowever, some players thought that Chen Mo wouldnât answer. Even if he saw the future of the industry, why would he reveal it to the public and let the competing companies know? â
âIf linear games were that good, wouldnât it be disadvantageous for Chen Mo if all the game developers swarmed over to make them? â
âHowever, to their surprise, Chen Zhao actually answered. â
âAnd the answer ... In a sense, it made people not know whether to laugh or cry. â
âââYouâre thinking too much, everyone. Iâm just tired of linear games and want to change it.ââ â
The players who had paid 1 RMB to see this answer all spat out a mouthful of blood.
âââYou just want to change the game???ââ â
âââF * ck! I thought Iâd be able to hear some earth-shattering inside story! Youâre trying to cheat me of a Yuan with that?ââ â
âââSomeone, drag salent out! I asked you to answer the questions, not to act cool!ââ â
âââActing tough like the wind, always by my side?ââ â
âââSo youâre saying that Iâm not at all conflicted about the linear game and the open world that you guys are so conflicted about? I can do whatever I want, and I can even do it well?ââ â
âââHahahaha, the other designers are going to be pissed off by you!ââ â
......
......
âEven though Chen Moâs answer was once again viewed by the netizens and received a lot of likes, it was undeniable that ... This answer was the same as not answering. â
âThe debate continued, and every videogame designer made their own judgment on the future of the game. â
âAs for Chen Mo himself ... He had basically decided on the new game, and was also paying attention to the competition. â
âSo far, the game design competition was still progressing in an orderly manner, and the graduates from various universities had shown extraordinary enthusiasm for the competition. â
âThis was because any player who performed outstandingly would be given the opportunity to join Thunderbolt entertainment directly, whether as an employee or as an independent game designer. It was the same as hugging onto a thick thigh that couldnât be any thicker, and their future was bright. â
âThe other jobs, whether stable or lucrative, were nothing compared to Thunderbolt Entertainmentâs offer. â
âAfter all, there was a crazy rumor going around that Thunderbolt Entertainmentâs year-end bonus was based on a three-figure monthly salary. â
There was also a rumor that Thunderbolt Entertainmentâs employees had received a total of nine-digit quarterly awards for some of its popular projects.
It could simply be said that he was inhumanely rich!
âMoreover, many of these people were here because of their passion for the game industry. â
âThese fresh graduates were full of ambition. They hoped to make a name for themselves in the game industry and let players play their games. They hoped that their games could be like ââend of the United Statesââ and break into the International market, conquering all the major game review media and making their names known to everyone ... â
âEven if he couldnât be the main creator, even if he could only be a participant, it would be a great honor to be able to appear on the final list of production staff for this kind of fully-divided work. â
âAfter layers of screening, the players who were truly capable and had the right attitude had basically stood out. â
âAnd now, they were all very excited. â
Because Chen Mo was going to give them a question.