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Chapter 946 Chapter 945-world of martial arts design
Translator 549690339
âChen Mo smiled at the shocked crowd,ââââYou can think of the new project world of martial arts as the VR multiplayer version of Wulin legend. While it retains the core of wuxia culture, the story, combat system, game mechanics, art resources, and so on will all be redone. â
âQian Kun ââ...Manager, isnât that a new game? you redone it all, even the plot and characters are gone. It has nothing to do with Wulin legend at all!ââ â
âChen Mo laughed,ââof course, itâs just a new game. It really has nothing to do with Wulin legend.ââ Iâm saying this mainly to make it easier for everyone to understand. Next, Iâll briefly talk about the design idea of this game. ââ â
Everyone was listening attentively.
âWulin legend was indeed a good PC game, but Chen Mo had made so many games that Wulin legend could only be considered below average. Even though there were still a few die-hard fans playing it, it had to be said that it was a niche game and had become outdated. â
âChen Mo was only a C-grade videogame designer when he created Wulin legend. He didnât have any money or people, so the game had some flaws, mostly due to objective conditions. â
âBut now that Chen Mo had enough resources and abilities, would there be any revolutionary changes to this game? â
Chen Mo explained as he flipped through the design concept for world of martial arts.
âââFirst of all, this is a VR game thatâs going against Triple A games. In other words, its art resources, physics, etc., Will be made with the highest standards of ââmysterious seas,ââ and the picture will be fine to every pore. ââ â
âââOf course, the problem that comes with this is that we need to redo a whole set of combat systems, including internal energy, moves, Qinggong, and other aspects. The combat system will use the physical engine of Monster Hunter. Different injuries will produce different effects. ââ â
âââInternal energy determines the playerâs stamina (including combat, Qinggong, running, etc.) And the power of the moves. Brilliant inner Qi skills are the most precious resources in world of martial arts. ââ â
âââThe moves determine the playerâs attack method and have special effects. For example, martial arts that came with the âblock moves upon seeing themâ effect would provide some automatic combat effects. In addition, all sorts of precious divine weapons will also increase a playerâs combat power. ââ â
âââQinggong allows players to climb up any building. The higher the level of Qinggong, the faster they can run, and the harder it is to find the traces they leave behind. This can be considered as the climbing and infiltration elements in the game. ââ â
âââI wonât go into the details of the combat system. To put it simply, world of martial arts âcombat system can be considered as Dark Souls or Monster Hunter, which have Qi, lightness skills, and specific moves added to it. It can be used to distinguish the playersâ skill levels.ââ â
âââOther than that, world of martial arts is similar to Wulin legend. There will be a rich variety of life skills, such as hunting, fishing, mining, alchemy, and so on. They can be used as auxiliary skills to increase oneâs combat strength. However, the life skill system will be greatly simplified in world of martial arts. For example, the two skills of mining and forging will be combined into one, and the two skills of picking herbs and refining pills will be combined into one. The time needed to level up will also be greatly reduced ... As for why, Iâll explain it later. ââ â
âââThe martial arts system has also been greatly simplified. Whether itâs internal energy or moves, only a part of it is retained. It doesnât need to be as complicated as Wulin legend. As long as the tactics system is a little more complicated than Monster Hunter, itâll be enough. There canât be more, or else itâll kill the remaining players. ââ â
âââAs for why most of the content is simplified ... Itâs because this is a multiplayer game with fragmented time. â
âââMoreover, its mode is not a traditional online game. Strictly speaking, its game mode is somewhat similar toâ escape â. In other words, many people play the game in the same story, and each otherâs behavior will affect the entire game process. At the same time, everyone has a unique identity, which can perfectly integrate with the background story of the game. â
âLooking at the dumbfounded crowd, Chen Zhao continued to explain. â
âââThe game itself is an open world, and the size of the entire map ... Is comparable to that of Assassinâs Creed Origins and Legend of Zelda were slightly lower level, slightly higher than PlayerUnknownâs Battleground. Cities, sects, and special locations were distributed across the entire map, and they had to completely eliminate any loading bars. 24 players will play the game simultaneously in the open world. The standard game time is 2 hours. ââ â
âââThe game provides single, two, and four-person matching modes, and a maximum of four-person team is supported. In two hours, players will quickly experience the whole process from being a fledgling to becoming famous. The relatively boring part of the game will be eliminated, and the pace of the game will be accelerated. The pleasure of the entire game will be presented to the players in two hours. ââ â
âââThe way for the player to win is to become the leader or Overlord of the martial arts world. The background of the whole story was the opposition between good and evil, and the whole Jianghu was in turmoil. The players will play the role of the young disciples of various sects who have just come out of their sects. They will search for fortuitous encounters in the entire world of martial arts to increase their strength. They will become the final victors through the martial arts Conference and the battle between the good and evil. ââ â
âQian Kun was surprised,ââso youâre saying that itâs similar to PlayerUnknownâs Battleground?ââ 24 players, and only one player won?ââ â
âChen Mo nodded,ââyou can understand it that way.ââ The various martial arts moves and fortuitous encounters were like the weapons and equipment that were scattered all over the ground in PlayerUnknownâs Battleground, while the storyline in world of martial arts continued to advance, just like the poison circle in PlayerUnknownâs Battleground that kept shrinking. We must strictly control the flow of the entire story line and ensure that the duration of each game is within two hours, or even shorter ... After all, the current players prefer a fragmented game mode. ââ â
âââIn terms of game modes, PUBG and PUBG might have some similarities, but the experience is completely different. This is because players can use more different strategies. ââ â
âââIn PlayerUnknownâs Battlegrounds, players are in an absolutely opposing relationship. As long as they meet, itâs either you die or I die. However, itâs different in world of martial arts. The relationship between players can be that of being enemies, working together, deceiving, disguising, and so on. ââ â
âSu Jinyu was confused,âdisguise? How do I disguise myself?ââ â
âChen Mo explained,ââthe game will have more than 100 Wulin characters, but only 24 players.ââ Every time a player entered, the character they chose was different. In other words, the players do not know if a certain martial arts character is an NPC or a player. ââ â
âQian Kun was shocked,ââcan you do that?ââ To let an NPC pretend to be a player? Our AI technology hasnât reached this level yet, has it? If itâs just a battle, then thereâs no problem. But if you want to advance the game flow and talk to the players, the NPCs will soon be exposed, right?ââ â
âChen Zhao smiled,ââyes, not yet. However, why did they have to let NPCs disguise as players? We can use the gameâs mechanism to encourage players to pretend to be NPCs. ââ â
âââThink about it, if a player exposed their identity as a player, what would the result be? The other players would definitely try to kill him, because this was a zero-sum game, and there could only be one winner in the end. Therefore, the wisest way for players is to pretend to be an NPC and hide in the dark. ââ ân/ô/vel/b//in dot c//om
âââAs for how to install NPCs ... We will need to provide the corresponding game mechanism.ââ â