Awakening (1)
Awakening (1)
Dragonslayer, Regal Vagos.
A Dragonkin who killed his clan's ancestral dragon and was cursed by a dragon.
He disappeared after the incident, but about 10 years ago, he reappeared by single-handedly terrorizing the Fairy sanctuary and began operating as a member of Orculus.
His main weapon is an Akro longsword nicknamed Dragonslayer, and he's said to have six confirmed essences so far...
'Three 5th-grade, two 4th-grade, and one 3rd-grade.'
Judging by the known essences alone, he's a typical stat-heavy swordsman.
It's a class with no real weaknesses as long as the equipment is good, since all his skills are self-buffing.
Well, it's 10 years old information, so it might have changed...
...but that's unlikely.
How could a criminal remove essences?
'That's why he came all the way here for this item.'
For reference, the Dragon Speech, the unique skill possessed by Dragonkin, is said to be sealed due to the 'Dragon's Curse'.
That's good news.
Honestly, I was scared shitless when I found out he was a Dragonkin.
"That's all I know."
"I see, thanks. It was a big help."
I calmly organize my thoughts after learning about the enemy through Rotmiller.
Ah, of course, while running towards our destination.
Tadatadat-!
First of all, Dragonslayer, Regal Vagos.
He's an unexpected big shot.
If it weren't for the 'Guardian of Balance', we would have been beheaded before we even realized what the jewel was.
Tadatadat-!
I check the time, feeling a strange chill.
[08:57]
It's been about three hours since we encountered him.
In other words, the hide-and-seek game will begin in 9 hours.
Of course, that's assuming he keeps his promise.
'Twelve hours...'
It's a bit disappointing.
My confident attitude along with the warrior's oath.
He agreed to the deal because of that, thinking there might be a chance, or maybe just because he had nothing to lose.
But...
'If it weren't for that damn ring, he might have waited for a day.'
24 hours and 12 hours are vastly different.
It's enough time to prepare everything and even get some rest.
'Phew, nothing ever goes smoothly.'
I sigh, but I gather my resolve.
Goblin traps, the psychopath bitch, Crimson Fortress, Witch's Forest, Floor Master, and so on.
I clear my mind by recalling the despairing past...
...and engrave one goal in my mind.
Survival.
If possible, all of us together.
Without fail.
"Bjorn, we're here."
Just as that thought crosses my mind, Rotmiller stops walking.
There's a dead end in front of us.
It's the corner at the 11 o'clock direction, the closest to where the boss room was.
In other words, it's the location of the second mid-boss.
Click, rumble.
Rotmiller operates a mechanism, and the wall slides open, revealing a hidden space.
Whoosh.
Torches light up as we step inside, illuminating the stone chamber.
The only difference from the 7 o'clock corner where 'Baphomet' appeared is...
"Ugh, I think that place was better."
...a mountain of corpses with their eyes gouged out, instead of a goat's head.
I ignore the stench and drop a drop of blood onto the magic circle.
ãThe demon of the labyrinth senses blood.ã
Okay, one down.
_____________________
ãKilled Argos. EXP +5ã
ãHigher Variant Kill Bonus. EXP +1ã
_____________________
In Larkaze's Labyrinth, there are many hidden spaces besides the mid-boss rooms.
The rewards vary.
There might be one-time consumables, or rare monsters might appear.
Well, I need something else.
âAnother dud, huh.â
We focus on searching the surroundings and finding hidden rooms after defeating âArgosâ.
We donât have enough time to go after another mid-bossâ¦
â¦and I need to find âthat roomâ for my plan.
âPhew, weâre finding them quite well, though.â
Since weâre actively looking for hidden rooms with Rotmiller in the lead, we find one about every two hours.
Itâs thanks to the increased Sixth Sense stat from the Dragonslayerâs party entering the labyrinth. Rotmiller is able to find things that we would have missed before.
The problem is that the room I want hasnât appeared yet.
[05:30]
Thatâs when, as time passes and itâs almost the end of the 12 hours we promised himâ¦
âWait, stop for a moment. I have a strange feeling.â
Rotmiller stops the party and searches the surrounding walls, finding a hidden room.
Swoosh.
Itâs a small stone chamber, about 3 or 4 square meters in size, with no monsters or hidden treasures.
I close the door after checking the interior.
âFound it.â
Iâve finally gathered all the materials for the first step of my plan.
Therefore, I stop the party and have them rest.
âEveryone, rest for a while. Iâll keep watch.â
âRest? What is this roomâ¦â
âIâll explain everything when we get out alive. So just follow my lead for now.â
ââ¦Alright.â
The dwarf dismisses his questions at my firm voice.
No, itâs more accurate to say that heâs decided to trust me and not ask for now.
âPhewâ¦â
As soon as my exhausted companions fall asleep, I let out a long sigh.
Leaving aside the othersâ¦
â¦just thinking about making excuses to Rotmiller gives me a headache.
From dropping blood on the magic circle to summon the mid-boss to this very moment⦠there are too many parts that he wouldnât be able to accept as something I learned from books.
âAnyway, letâs think about that laterâ¦â
I take another deep breath and dismiss my worries about the future.
Iâll figure out the excuses somehow.
Yeah, as long as we can get out alive.
I focus on this moment and organize my thoughts one last time.
[You said there might be a portal in the center? Arenât we going there?]
The reason weâre not heading towards the portal is simple.
Because that bastard will be there for 12 hours.
If he thinks weâre trying to run away, the 12 hours we earned will be wasted.
I judged that itâs better to use that time to prepare.
Butâ¦
âHe must have also started looking for us by now.â
The 12 hours we promised have ended.
Fortunately, the first stage of preparations is complete, and thanks to that, we were able to get some rest before he arrives.
However, the situation is still grim.
âThe success rate is less than 10%.â
Thatâs the probability I coldly calculated.
After all, only six of the essences he possesses are known. Two or three unknown essences remain as variables, and the biggest obstacle, the High Priest of Karui, is still there.
Thereforeâ¦
Clench.
â¦I take out the brilliant red jewel and hold it in my hand.
Although I swallowed it to use it as a hostage, itâs the item I threw up using [Gigantification] as soon as its safety was confirmed.
Itâs the final reward of Larkazeâs Labyrinth, the item that the worst criminal with the title of Dragonslayer desperately sought after.
âTempered Wish.â
If possible, I didnât want to use it now.
This item is most effective when used with a 4th-grade guardian essence.
But itâs an item that will be useless if I die.
âI guess thereâs no choice but to use it.â
I make a decision.
Even I donât know how the situation will unfold.
And I canât use this item later.
ââ¦â¦.â
This moment of calm before the stormâ¦
â¦will soon come to an end.
Itâs better to be prepared.
Because I wonât have time to do it when the time comes.
âItâs a bit of a wasteâ¦â
I put strength into my hand.
Crack!
The jewel shatters, emitting a brilliant red light.
And when I come to my sensesâ¦
ãCharacter has used âTempered Wishâ.ã
ãCharacter is being transported to the Chamber of Balance.ã
â¦Iâm standing in an unfamiliar space.
_____________________
Whoosh!
A flame appears, illuminating the space.
I take a step forward and look around.
Thud.
Itâs a stone chamber reminiscent of the Tower of Heaven.
A bluish flame is flickering in the air, illuminating the three stone doors at the edges.
âThis is interesting.â
So this is what itâs like in real life.
In the game, you just choose what to pick using the keyboard.
ãChoose the essence you want to replace.ã
I carefully examine the murals painted on each stone door. Although theyâre not colored, itâs not difficult to recognize them.
Thud.
A horrifying monster made of rotten arms and legs, moving together.
âThis must be the Corpse Golem.â
Something in the shape of a human with sharp fangs and claws, its red eyes depicted with a red jewel.
âThis is the Vampire.â
A muscular warrior shouting with a giant banner in the background.
âThis must be the Orc Hero.â
Each door represents the three essences Iâve absorbed so far. Although there are no instructions, what I need to do is clear.
I just have to open the door I want, and the corresponding essence will be replaced.
Thatâs what âTempered Wishâ is.
Itâs a gacha-type item that allows you to exchange an essence below 4th grade for a random essence of the same grade.
Thud.
I walk towards one of the doors without hesitation.
Because Iâve already decided what to choose.
âOrc Hero.â
Of course, not this one.
Although itâs 5th-grade, itâs a core essence in my final build.
âCorpse Golem.â
Pain Resistance was unexpectedly useful, but honestly, it doesnât help me much in terms of ability.
So I was saving it to remove later when all my essence slots were filled.
But Iâll pass on this one too.
Why would I waste âTempered Wishâ on a 7th-grade essence?
âVampire.â
I stand in front of the stone door with the monsterâs figure painted on it and reach out.
Itâs a rare essence with all three skills because it was obtained from a rift guardian, and it has a skill set and stats that suit a tank.
âTempered Wishâ also has a hidden element.
ãYou have chosen the Vampireâs essence.ã
ãIt is a guardianâs essence.ã
ãThe grade of selectable essences has increased.ã
When you offer a guardianâs essence as a sacrifice, the grade of essences you can choose from increases.
In short, if you offer a 4th-grade guardianâs essence, you can obtain a 3rd-grade essence.
âThat guy must have done this. Seeing how he came all the way here for this item.â
I also did this when I played the game.
When I absorbed a guardianâs essence that was high-grade but didnât suit my character, I went to Larkazeâs Labyrinth and tried my luck with the gacha.
But to think I would use this item on a 5th-grade guardian essence, and one thatâs useful to me at thatâ¦
âWhewâ¦â
I push aside my lingering thoughts and walk through the open door.
The straight passage ends before I can even take a few steps, and three more stone doors appear as the flame flickers.
Whoosh!
As befitting an item with âbalanceâ as its concept, each of the three doors has a mural of a monster representing Physical, Mental, or Ability type.
Up to this point, itâs no different from usual.
But what is this?
ãItâs an essence that no one currently possesses.ã
ãThe Guardian of Balance acknowledges its rarity and presents a new option befitting its value.ã
I freeze as I examine the murals.
The first option is this:
A skeletal mage holding a staff in one hand and a box containing a red jewel in the other.
The 4th-grade monster, Lich.
Itâs a typical âAbility-typeâ monster with a passive skill called [Soul Vessel] and several destructive active skills.
Thereâs no problem with this.
Itâs just that the jewel embedded above the door is inexplicable.
ââ¦Rainbow colored?â
The Corpse Golemâs door had a black jewel, and the Orc Heroâs door had a green jewel. So I thought it represented the color of the essence.
But rainbow colored?
Itâs the same color as the jewel on the Vampireâs door, which was a guardian essence.
âSo a real guardian essence appeared?â
I quickly check the other doors.
The 4th-grade monster, Soul Colossus.
Itâs an incorporeal monster with no Strength or Agility, but all its stats are focused on Mental.
The color of the jewel also signifies a guardian.
Of course, I could have dismissed it as âluckâ up to this point.
Very rarely, guardian essences did appear as options.
Butâ¦
âThis canât be a coincidence.â
My last option.
I acknowledge it after confirming the Physical-type monster.
This isnât âluckâ at all. Itâs just that there are still elements in this game that I donât know about.
Whoosh!
The jewel illuminated by the flickering flame is red.
In other words, itâs not a guardianâs essence.
But what does that matter in this situation?
Thud.
I walk towards the door as if possessed.
I canât believe it, but the mural on the door represents only one thing.
Thud.
A level 3 monster.
And a boss-level monster that operates alone.
In other words, itâs a monster that requires a raid of 3rd or 4th-grade explorers to defeat.
The monster that boasts the highest physical stats among terrestrial monsters.
âOgre.â
I open the door without hesitation.
Hallelujah.