Winning.
âTaking down the opponent and securing victoryâ is the very essence of PVP gameplay.
It wouldnât be an exaggeration to say thereâs no one in the world who dislikes winning. After all, every loss comes with a price, whether itâs a drop in rank points or a hit to oneâs prideâwho wants to experience that?
But the truth is, everyone has slightly different views on the value of victory.
Let me give some examples.
Suppose the team lineup has five players whoâve chosen 2 melee DPS, 2 ranged DPS, and 1 support. To maximize the chance of winning, the last player should ideally choose a tank. Yet, many players would still pick another DPS simply because they dislike playing tank.
Or letâs consider Mahjongâwhatâs the best way to increase your winning odds?
There are many ways, but Mahjong requires a certain degree of study. Although itâs partly luck-based, if you donât know theories like the âFive Blocks Theoryâ or the âSuji Theory,â youâre relying solely on luck to play.
Sure, after many hours of playing, you might pick up on patterns instinctively. But without some prior study, youâre essentially running headfirst into the game, making your playstyle inefficient.
And this principle applies to other games as well.
Learning about character matchups, strategies, and unique skills for each character improves your win rate, even if itâs not Mahjong.
Of course, few people actually study this hard just to play games.
People often play games to avoid studyingâwho wants to study to play a game? It sounds absurd.
So, while winning is always the primary goal in games, some people feel itâs more important to enjoy themselves first. They donât want to take the game too seriously.
âNot really my favorite type.â
Itâs not just because I take gaming seriously.
I get that everyone has their own way of enjoying games, but in team-based games, these kinds of players can be frustrating.
In extreme cases, theyâll mess around, saying, âWhy so serious? Itâs just a game!â Itâs fine if all teammates agree, but otherwise, itâs just inconsiderate.
âThe rules are simple: land a single hit on me, and Iâll count it as your win. You can try as many times as you like.â
Custom Duel in Single Combat Mode. I said this while facing Mero.
Iâd even set my HP to 1.
I picked my Dark Knight character and removed all armor except my gauntlet. So, if I couldnât evade or pull off a perfect guard, Iâd lose immediately.
âAre⦠are you serious, my lady?â
âWhat do you mean?â
âIf I win, then, umâ¦â
âDo whatever you like.â
I said it with confidence.
While some light physical contact like a handshake might be fine, a noble lady letting someone touch her chestâeven of the same genderâwas a major faux pas. It would give the impression of being âtoo easy.â
Not that it mattered, since I had no intention of letting Mero lay a hand on me.
âDo whatever you like????â
âDonât lose your maidenhood, my lady!!!â
âIs she really offering her first time to Mero?â
âSoraâs in tears LOLâ
âfemale: netorareâ
âAbout to lose her purity in 1 second LOLâ
ââDo whatever you likeâ? Hehe⦠Aurora, youâre dead todayâ¦â
Mero, whose fans nicknamed âGold Sunshineâ for her audacious behavior, gave a mischievous smile. Though neither blonde nor tanned, her punkish demeanor fit the title.
She picked her Paladin and charged forward, wielding a massive sword.
âYour chest! Iâm coming for it!! Roaaaar!!!â
Her approach was so clumsy, it was hard to believe she was even a girl. The âskinship villainâ had finally lost it.
The chest is a symbol of motherhood.
Iâd read somewhere that humans might subconsciously enjoy touching chests due to memories of infancy, regardless of gender. If that were true, Mero was suffering from a serious case of maternal deprivation.
But a strong will doesnât guarantee that your body will keep up.
Full of openings, I stepped in and tripped her.
Thud!
Mero went down in a spectacular fall.
âUghâ¦â
âTry again.â
I left her on the ground and put some distance between us.
But Mero clearly wasnât happy with that. She scrambled up as quickly as possible and swung her sword at me.
âRaaaagh!!!â
âMust you shout like that?â
I remarked, unimpressed, but she ignored me. The sword swung right in front of me.
A wild, unrefined swing.
The kind of attack that assumed I wouldnât be able to reactâjust a thoughtless lunge.
Because sheâd focused too much on speed, her balance was thrown off, and her stance was poor.
Clang!
Timing my move, I struck her sword from her grip.
Her loose hold was at fault.
âHuh?â
Meroâs eyes widened, shocked at how easily her sword was knocked away.
If sheâd at least tried throwing a punch, she could have won. With my HP set to 1, all she needed was a single hit to secure victory.
But Mero never realized that.
I stepped forward and sliced off her left hand.
Swoosh!
Her left hand flew up into the air and then hit the ground with a thud.
Then, I embedded my blade into her right elbow.
âW-waitâ¦!â
Mero shouted, but I didnât stop.
I pruned her like a tree, methodically cutting away each part.
First, the shoulder, then an ear, then a slash across her abdomen.
âFinal fate of the harasser LOLâ
âBig thumbs up if youâre on Team Sora LOLâ
âSoraâs main squad stands strongâ
âBreaking news: our lady rises even higher in purity levelâ
âMeroâs getting diced up LOLâ
âAh, true K-discipline at its finestâ¦â
âIs this a cooking show?â
âThat knife work is kinda hot LOLâ
I kept swinging my sword.
Memory is an incredibly subjective thing.
Some people, after winning four times and losing once, would play more cautiously, haunted by that one loss.
Others, after only winning six out of twenty matches, convince themselves theyâre playing perfectly, conveniently forgetting all their losses.
And Mero was the instinctual type.
So, I intended to engrain this experience deep into her bones.
Thoroughly.
Extremely thoroughly.
Splat!
Meroâs head was severed from her neck, and before it could hit the ground, I gently caught it.
My poor friend Mero.
All that remained was her head.
Gently closing her eyes, I set her head on a nearby rock.
âAgain.â
Restart.
Sora had originally joined the tournament to play with Laura, but as it turned out, sheâd been spending more time with the other teammates.
âWhyâs it so hard to catch her⦠even though weâre on the same team?â
She was always on voice chat with Laura and synced her schedule with Lauraâs as well.
But that was about it.
Once practice sessions started, they often found themselves separated.
This was due to two main reasons: first, Lauraâs role as the âstray.â
The stray position generally required her to act solo, so as a support, Sora usually worked with the other teammates.
There were opportunities to coordinate with Laura during full-team practice, but another issue was simply getting all six members together at once.
Laura and Sora, both newbie VTubers, had relatively open schedules. Laura had her promotional project with âAseosal,â but she often did it alone in the early morning hours.
However, the other four members were veterans with busy schedules.
As a result, full-team practices were rare, so Laura and Mero often ended up practicing together, while Sora usually trained with Rui.
âWhat game could we all play together as Leviathan members?â
Today, one member was absentâapparently a guest for someoneâs birthday stream.
So Sora, being mentored by Rui and Valbara, suddenly heard Rui bring this up.
âA different game?â
âYeah. Got any suggestions?â
Rui blinked.
While Leviathan was a team aiming for victory in the Fantasy League, that didnât mean they had to exclusively play Labyrinthos.
In fact, it was encouraged to try other games. From an entertainment perspective, variety could draw a broader audience.
If all six Leviathan members only played Labyrinthos during the league, theyâd primarily attract Labyrinthos fans.
But if, for example, they played something like Minecraft together, it could attract a different set of viewers, who might then tune in for Fantasy League matches as well.
Rui seemed to be looking for a game they could all enjoy together.
âNothing comes to mind right now, but maybe we could spruce up MyRoom a bit?â
Valbara replied to Ruiâs question.
âIâve been wondering, why is it a cabin? Where did you even get that preset?â
âA viewer sent it to me for my personal stream.â
âThen itâs for your solo streams. Since we all meet in MyRoom, maybe we should make it bigger.â
âIs that so?â
âImagine having a big monitor in a spacious living room where we could take turns playing video games. Just thinking about it sounds fun, right?â
âOoh, that sounds great!â
Rui clapped his hands.
Turning on VR to play video games in a virtual space might sound ironic, but it could still be fun!
âAnd Iâm good at interior decorating.â
Sora realized somethingâamong the Leviathan members, she might be the least noticeable.
Laura was a given, with Rui as the team leader, the âmachoâ Valbara, and the chaotic Mero. Each member was full of personality.
By comparison, Sora felt like an âextraâ to Laura. Being a Labyrinthos beginner made it hard to assert herself, and lately, she felt sheâd been fading into the background.
But if they started decorating MyRoom, her Minecraft-honed interior design skills would finally get a chance to shine.
âYes! Letâs decorate MyRoom!â
Sora said, her voice brimming with excitement.
And just like that, plans began to form.
They would expand the current cabin to about six times its size.
On the first floor, theyâd set up a communal living room and feedback room, with personal rooms on the second floor.
âA second floor with personal roomsâ¦? That sounds familiarâ¦â
The idea sparked a memory from Soraâs past.
âBut isnât having a room on the third floor inconvenient? Itâs so far from the first floor.â
âHmm? Didnât you switch room locations?â
âWhat? You said you didnât like having a room that far away.â
âI noticed last time we met, youâre a handful.â
âOhâ¦!â
Sora remembered her past Minecraft playthroughs.
Laura⦠canât decorate.
âThatâs right. She didnât even set up her own MyRoom; I had to do it for her.â
Even in Minecraft, Laura didnât handle any decorating, so Sora had taken it upon herself to do it all.
Well, thereâs no helping it.
Looks like Iâll have to design Lauraâs room again.
âSheâs a handful.â
Sora shrugged. But hey, wasnât this the perfect chance to chat with Laura?
âIâll go let Laura know about decorating MyRoom!â
No one asked her to, but Sora ran off immediately.
Her steps felt light as air.
Labyrinthos has an odd quirkâbodies donât vanish after death.
Like Aseosal, Deadraus is a company that aims for extreme realism in their games.
Their development philosophy holds that âimmersive realism is the appeal of VR games,â so theyâve added every possible element, sparing only pain and sensory adjustments.
When Laura created her custom room with Mero, she specifically enabled the âcorpse preservationâ feature.
Thus, after multiple rounds of bloody duels, the map had become a field of corpses.
ââ¦What?â
Entering the custom room to spectate, Sora gasped.
Severed arms, legs, and heads littered the ground.@@novelbin@@
Though the bodies varied slightly in appearance, they were all versions of the same characterâKaga Meroâs character, reduced to scraps of flesh.
Amid the blood-soaked earth, another Mero was in the process of dying.
Splat!
Both her arms had been severed, rendering her helpless. Laura held her lightly.
âMy poor friend, Mero. Youâve failed to win yet again.â
Laura drove her blade into Meroâs collarbone.
âTell me. How would you like to die?â
âS-save meâ¦â
âOh my, I asked how youâd like to âdie.â Why are you answering differently?â
Shing!
Laura pulled the sword out, only to bring it back against Meroâs neck, showing no mercy.
âShall we try once more? But firstâdo you have any last words?â
Laura asked.
With a terrified expression, Mero gasped out,
âYour⦠chest⦠Iâll touch it somedayâ¦!â
âDo your best.â
Thwack!
Meroâs head flew from her body.
Rollâ¦
Her head tumbled to the ground.
Laura picked it up and locked eyes with her.
âOnce again, only your head remains. How pitiful.â
As she gazed upon her fallen friend, Laura expressed a hint of sympathy.
â¦What even is this situation?