Question: Which role is responsible for systematically incorporating the planned concepts into the game?
Answer:
âIt seems like we need to hire someone for the planning department.â
The planner says.
âPlanning, you say?â
Yang Gilsang, who was plunging a spoon into his bibimbap at a snack bar, raised his head and asked.
I nodded.
âYes, itâs getting a bit overwhelming to do it all by myself.â
It wasnât an exaggeration, it was really getting that way.
After the first draft, three weeks had passed, and I had started making changes to the system based on Jo Ayoonâs suggestions. The number of item synergies and combination formulas had increased so much that the workload had become too much to handle alone.
In an attempt to streamline it, I limited the weapon growth builds to two per weapon and refined the functions of characteristics. However, it was still too much for me to handle on my own.
In other words, it was time to start looking for employees for my department.
âA planning role⦠Hmmâ¦â
Yang Gilsang, rubbing his forehead, said with a smile.
âIt might be difficult.â
ââ¦Yes.â
There was no choice but to lower my head.
In fact, being a game planner wasnât something you could just easily step into. It took quite a long time to learn and become proficient at it.
Most people either fled in the face of the overwhelming workload, or even if they became proficient, they thought about switching to a different profession.
Who could endure becoming proficient in such a demanding job?
In most cases, it was either about persevering in a well-established company to aim for a promotion or starting their own company.
So, looking for experienced professionals in a company that had already established its foundation was like trying to catch a star in the sky.
âWeâll have to hire newbies.â
It was an unavoidable compromise.
It would be better to build and train my own team at this early stage of development.
After a moment of hesitation, Yang Gilsang nodded.
âOkay, Iâll try to recruit some. How many people are you thinking of?â
âTwo or three for now.â
That should be enough for the time being.
Yang Gilsang said, âBut donât expect too much. It wonât be easy to recruit after the open hiring season is over.â
âI understand. Even if we get ten applicants, that would be a lot.â
Talent isnât something you can easily find.
I accepted it humbly, and thatâs how it went for a month.
***
âWhatâ¦?â
âWe have 50 applicants who passed the initial screening.â
ââ¦â
We received more applicants than expected.
On the day of the interviews, Han Seorim said, âI noticed that there are some experienced candidates. You must be more concerned.â
âWellâ¦â
I didnât feel entirely happy about it.
While itâs good to have good candidates, there was a need to think about the large number of applicants.
Well, itâs not like the number of applicants was unrelated to Studio Rewindâs status and external perception.
It was related to why we appeared as a good option to those in the industry.
I thought long and hard, and eventually came to a conclusion.
âCould it be because of the Galapagos Syndrome?â
âGalapagos Syndrome?â
âYeah, Korea isnât really an environment for making AAA games. The capital and market structure are heavily focused on online gaming, right? But that doesnât mean there arenât people who want to make AAA games. Itâs just a difference in perspective between business owners and developers.â
Businesses want to make profitable games.
Most developers want to create games in the realm of self-expression.
The structural characteristics of the Korean gaming market make it difficult to bridge that gap.
Due to the rapid proliferation of PCs and LAN lines, almost all games ended up being PC-based.
In the midst of this, Studio Rewind, a AAA development studio, emerged.
It seems that even though the applicants are aiming for the highest AAA grade, they are forced to consider this place as one of their limited options for international expansion.
With just about a month left, and even considering that we only opened the application process for two weeks, this level of interest makes sense.
âThis must be the market perception.â
Of course, our primary target is not domestic but international, but does that really matter?
After finishing the explanation, Han Seorim spoke.
âSenior, your tie is crooked.â
⦠Are you even listening properly?
âOh, come here. How old are you, and you still canât do this?â
I reach out and straighten my tie, pulling it just tight enough to feel comfortable.
I mumble.
âWhat does the director have to do with a tie? I donât need to do it if I donât want to.â
âThe director is also the CEO.â
âWell about the CEO dutiesâ¦â
âLeave them all to Mr. Gilsang? That would be difficult, given your personality, senior.â
She knows me too well.
In fact, the reason Iâm looking for a planning position is precisely for that.
Because I canât completely let go of management issues, Iâve been handling the final review of documents myself.
It means Iâm short-handed.
The presence of direct subordinates who can help with the workload is essential to me.
âWeâre all set. Letâs go in now.â
Han Seorim tapped my shoulder lightly.
Todayâs interviewers are me, Han Seorim, Yang Gilsang, and Myungkyu.
To be honest, Iâm looking for my own staff so the rest are just a façade.
Itâs a structure that Yang Gilsang came up with so that I donât look odd just sitting there alone.
âYeah, letâs go.â
The interview started at 10 a.m.
In their 30s, none of them seem impressive.
âI first encountered Hellic during my college years! I had so much fun with it! If I join this companyâ¦â
An enthusiastic interviewee with an unimpressive face kept talking, but he didnât leave a strong impression.
Even though he had experience.
âHe ran away.â
The game development he mentioned in his resume is one I know of.
But thinking about the timing of that gameâs development, it seems like he ran away in the middle of it.
In other words, heâs the kind of person who would leave even while developing our game.
And it wasnât just him.
Despite being filtered through the initial application process, none of the candidates seemed suitable for the job.
By this point, I even started to wonder, âAm I being too picky?â
I considered lowering my standards, but in the end, I gave up.
âHow did it come to this?â
If Iâm already having doubts about my own direct subordinates just by looking at their faces, how difficult will the work be in the future?
There are still about 20 more to go.
For now, Iâll endure and watch.
With that mindset, I faced the candidates in their 40s.
âYeonho, is everyone that bad?â
Yang Gilsang asked subtly.
I nodded.
Yang Gilsang sighed.
âWowâ¦â
âI hope thereâs someone good among the last ten.â
I checked the resumes of the last ten candidates once again while pressing down on my frustration.
A little impatience was building up inside me.
At this point, I was starting to think that maybe I should lower my standards.
â!â
But thenâ¦
A certain resume caught my eye.
A fresh graduate with no prior experience, yet it was the kind of resume that could steal your attention.
âThe next interviewees, please come in,â said the secretary from the management department.
Subsequently, five candidates entered the interview room, numbered 41 to 45.
My gaze had already been fixed on number 41 since then.
âIs it that person?â
My heart was racing.
He didnât disappoint my expectations.
âPark Hosu.â
He was around 173 cm tall, with a slightly chubby build, dark circles under his eyes. For some reason, his lips looked dry despite the effort to tidy them, and he had short, unkempt hair. He gave off the impression that a T-shirt and jeans would suit him better than a suit. He even had a slightly crooked neck.
âLetâs start with candidate number 41,â Yang Gilsang said.
He responded, âYesâ¦â
His voice sounded chronically fatigued, but his posture was as stiff as a board.
It felt like⦠it felt like he was accustomed to fatigue!
Thatâs right! He must be accustomed to it!
I clenched my fist.
âCandidate number 41, Park Hosu, graduated from Goguryeo University with a masterâs degree in mathematicsâ¦â
He had shot an arrow straight into my heart.
ââ¦I was very interested in game development. Originally, I was planning to get a job right after graduating from college, but my professorâ¦â
His straightforward and concise attitude was impressive.
ââ¦you could call it a stroke of luck. Thanks to that, I was able to apply to Studio Rewind at the right time.â
His witty remarks were excellent. He works hard!
ââ¦Thatâs all.â
I held back tears.
The reward that comes after hard work.
No, itâs more like how rewards come to youâ¦
I suppressed the rising excitement and finally spoke, âIâve heard everything.â
My number one pick was decided in my heart.
***
Park Hosu, 30 years old.
Having obtained a masterâs degree in mathematics from Goguryeo University, it was a momentous start to his first professional career.
âFeel free to dress comfortably,â the instructions had said.
Hosu arrived at work wearing his usual t-shirt and cargo pants.
He felt excitement.
From the beginning, Hosu had always loved gaming, and this was finally a moment when his dream was coming true.
He had a tendency to have a hard time refusing othersâ requests.
Driven by the desire to meet the expectations of those around him, he had followed his parentsâ wishes to study mathematics and later entered graduate school at the urging of his professors.
After going through such hardships, he eventually realized, âWhose life is this, anyway?â
Starting at a game company, and one that was challenging AAA-level games at that, Hosu was filled with enthusiasm.
Of course, it was only natural that he looked tired on the outside.
In any case, he had arrived at the company.
âYou have arrived.â
Yeonho greeted Hosu, and at that moment, one more person opened the door and came out.
âSorry for being late⦠The shuttleâ¦â
âItâs okay. The transportation here isnât great either.â
Hosuâs gaze turned to his fellow newcomer.
âHis name is Kang Jiseok.â
He had seen him during the interview, as the candidate with the number 50, the last one.
Acne scars on his face, messy hair, and high-prescription glasses added to his approachable appearance.
âLetâs sit down for now. Weâll start with the work right away.â
Yeonho, who seemed out of place in this atmosphere, said.
Hosu sat down immediately.
Inside the partition were computers, including Yeonhoâs.
He had received information about the job during a separate meeting with Yeonho a few days ago.
âItâs about balancing.â
Balancing between special abilities, weapon builds, and not making combinations too distinct was his first task.
Hosu considered the possible scenarios in his mind.
But soon, he gave up.
âWell, letâs not think about it.â
From his experience, he knew that when tasks piled up, the best approach was to clear his mind and work through them step by step.
In the end, he thought of it as an extension of his graduate school days.
No, when he thought about it, it was a better environment than back then.
âThey even pay overtime bonuses.â
Getting paid for overtime? Wasnât this an unbelievable paradise?
And so, his first day of work was filled with such touching moments.
It was 7 p.m., time to go home.
âPlease bear with us a little longer.â
â???â
Kang Jiseokâs face showed confusion, as if questioning why.
âWhy donât we go home now?â
His doubts were not resolved.
Of course not.
It was knowledge forbidden to humans.n/ô/vel/b//in dot c//om
âLetâs work a little more.â
At 10 p.m., Yeonho said that and moved on to the next task.
Hosu realized something.
âThis boss is like our professor.â
That thought made him feel a bit more at ease.
May 7th.
It was the day when the people who would help bring to life what Yeonho envisioned joined the company.
***
June, one month after the planning team expanded to three members.
Strange rumours started circulating at Studio Rewindâs office.
âThey say you can hear the ghostâs crying near the sleeping quarters.â
The ghost story about the sleeping quarters.
Everyone knew its true identity.
The story was specific.
At night when you could hear the cries of the ghost (the planning and programming team), a priest (Jo Ayoon) would appear with a recorder in hand to guard the area.
As the spine-chilling ghost story gained notoriety among the employees, the world was experiencing another change related to Studio Rewind.
âE3 is here!â
The worldâs largest gaming show, E3, was opening in LA.
Officially known as the Electronic Entertainment Expo, it was the festival that stood out as the uncontested leader in the world of gaming festivals, especially for console releases.
And thatâs where Sony made its debut.
âThey say thereâs a release of Hellic 2 on console?â
The release of Hellic 2 on the PS3.
It was news that would excite Hellic fans even more.
Naturally, the online communities went wild.
And some unrelated communities in a few countries also began to pay attention to Hellic.
Well, wasnât that the original goal of Yeonho, to venture into new territories where Hellic was less known?
And it was a success.
The reactions came first from Japan.
âWhoâs that cute girl?â
Thatâs what they were saying.
Alice had landed in Japan, the land of /RomanceMTL