As we delved into the actual development, the first thing to consider was, of course, the prologue.
In other words, the tutorial. Since the first impression of the game is determined at that moment, whatâs been occupying my mind lately is how to direct and execute that scene.
Given the circumstances, it could be considered inevitable for me to reminisce about the Hell of War and the first time the four of them gathered.
âThis placeâ¦â
A temple located quite far from the battlefield.
The Spartan who had just regained his senses and arrived here twisted his expression upon seeing the barbarian, the paladin, and the soldier who appeared right after him.
They were no different.
Well they were individuals who had just fought on opposite sides until yesterday, how could they converse and laugh now, considering the horrors of the war?
âThere are scoundrels here,â the Spartan said, gripping his spear as if he was about to charge at any moment.
The paladin chuckled upon seeing the Spartanâs reaction. âLooks like they need some education. Beasts need it.â
âThe brutes, Iâll kill them,â the barbarian declared, raising his axe.
The soldier watched them, taking a step forward.
It was for mediation, but it didnât succeed.
âStop it. Youâre all here for the same purposeâ¦â
âWaaah!â
It started with the Barbarian. In front of the temple made of red rocks, he swung his axe toward the Spartan closest to him.
Clang!
The Spartanâs shield blocked the axe blow.
His spear was now aimed at the barbarianâs throat.
âWhere are you going!â
Thud!
The paladinâs sword blocked the spear.
Right from the beginning, it seemed like he was only targeting the Spartan, attacking him with a fierce look in his eyes.
The soldier, observing the three confrontations, drew his gun, chewing over what to do.
âLook here!â
Thatâs how the battle among the four began.
It felt like any one of them could die at any moment in the tense atmosphere.
From my perspective as an observer, it was quite tiresome.
But I couldnât entirely blame them. They were people who had lived their entire lives on the battlefield, even in hell. They were people who had always been this way, even after coming to hell.
Humans, by nature, are controlled by inertia. Even if they recognized its alienation or horror, they couldnât easily shed the violence that had taken control of their bodies.
A highly primitive way of resolving conflicts.
For them, it was, above all, a rational means of conflict resolution.
In reality, that fight did yield some results.
ââ¦It seems like it wonât end,â the soldier, who had suggested mediation, spoke up again.
He had lost half of his head.
The paladin reluctantly accepted it.
âOh Lordâ¦â
One of his arms had been severed from the shoulder, he felt despair while looking at his intact self.
The barbarian said, âGods, theyâre either not here, or they are here but our enemies.â
His abdomen was covered in marks from spears and bullets.
He breathed heavily, but his eyes were as fierce as ever.
The Spartan, blood trickling from his waist, added, âWhatever it is, the answer must be in there.â
When he spoke, the three looked at the temple.
I also gazed at it.
The eerie temple seemed out of place with the surrounding landscape.
I didnât know what it was, and neither did they.
However, one thing we could all instinctively feel was that whatever questions we had, the answers lay beyond it.
When the four of them realized this, they exchanged uncomfortable glances.
âDonât stab in the back,â they seemed to silently say to each other.
It marked the start of an uneasy journey with unwanted companions.
They didnât want to weaken themselves over trivial matters.
Having prepared themselves, they entered the temple together.
It was the moment when they welcomed a new space.
⦠A corpse army.
Who is this person�
Do you know him?
They were amazed as they looked at the corpse at the entrance of the temple.
Spartan asked, and the soldier stared at him with a strange expression on his face.
â¦Iâve never actually met him. I just know his face.
Huh?
He was a warlord who lived hundreds of years before my time.
From the soldierâs words, I could also identify his identity.
If there was one clear characteristic⦠Yes.
Heâs short. Is this guy a warlord?
â¦He was a figure so great that heâs considered a legend in history.
Napoleon Bonaparte.
The name of the corpse that was slowly turning black was like that.
It was natural for the soldier, who was a World War II soldier, to have feelings when he saw Napoleon, but how could I, an ordinary game director, understand those emotions?
There was only one thing I could be sure of.
Why is such a great hero here?
The Paladinâs sarcastic question became the answer.
The soldier handed his gun to Napoleon.
Then, half of the soldierâs head flew off, and Napoleon opened his eyes.
The soldier had moved his body.
He clenched and unclenched his fist and said.
There must have been a chosen one in this temple.
His gaze turned towards the dark temple.
The gazes of the others followed him.
There must have been others with the same question as us.
To put it simply, it meant that there were others like him who had their minds transferred to weapons, and they all rushed towards the answer beyond that.
A clue had been found, and their choice was clear.
Whatever it is, it must be beyond that.
The four of them walked towards the inside of the temple.
It was the first meeting with an hero.
In any case, in my role as an observer, this was the prologue chapter.
The series of events had been structured to fit the tutorial, a game-like composition.
I gave directions for the staging.
â4 phases for the tutorial battle?â
Han Seorim asked with a worried expression.
âWhy tire them out with a fight right from the start? What if all the players get scared and run away?â
She seemed to have done some research, judging from her well-reasoned statement.
However, I couldnât let Han Seorim, who had never played a game until she met me, beat me with her ideas.
Originally, Han Seorim had a low understanding of the genre.
âWhy do battles have to be tiring? It should be fun, right? This is an action game, after all.â
The tutorial is essentially an introduction chapter that says, âThis is the core idea of our game.â
Itâs a taste of what the player will enjoy.
So, as the player who will play this game, I need to enjoy the action in the tutorial.
âItâs not just 4 phases. Weâre going to go through the phases of the Soldier, Spartan, Barbarian, and Paladin. Weâll experience each weapon while they fight each other. The key is to smoothly transition the perspective with cinematic scenes as each phase changes. Itâs an opportunity for players to find the weapon that suits their taste.â
Of course, it doesnât end there.
âAfter the fight is over like that, your four characters will merge.â
âYes?â
âThey all die. Well, letâs make it so they canât move their corpses anymore.â
From there, weâll need to give a different variation from the actual events.
âThe only relatively intact one is the Spartanâs body. The remaining three reach out their tentacles from their weapons to claim that body.â
âUghâ¦â
âFour cursed weapons fighting over one body. The cinematic directionâ¦â
Several angles came to mind, and soon, a convincing one surfaced.
ââ¦Alright, I think it would be good to have the camera rotate 360 degrees around the playable character. The rising and writhing bodies, four mouths spewing different words, visually showing that there are four souls in one body.â
This can smoothly incorporate the process of controlling four weapons with a single playable character.
Next, we can talk about parts replacement through corpses.
As soon as you enter the temple with a single body, youâll come across Napoleonâs corpse.
From there, looting the corpse, pressing the interact button will make the tentacles reach out to envelop Napoleonâs body.
You can then consume the entire corpse and store only the head in the inventory.
You can change it in the parts exchange tab.
The tutorial will show all the essential growth systems and end.
As I finished speaking, Han Seorim made a thoughtful noise.
âThereâs a lot of cinematics involved.â
âThatâs right.â
âAnd a lot of directing.â
âExactly. Especially, we need to pay attention to the interaction animations. The process should be exciting from the beginning.â
Thatâs why cinematics are crucial in gacha games.
âDo you roughly understand?â
When I asked, Han Seorim replied, âI understand.â
âBut?â
âWill the Art Team agree with this?â
She said something strange.
âPlayers donât care about the developerâs circumstances.â
Do the best you can, and the end of the fun you can feel.
What players want is only that.
***
If you were to name the liveliest people at Studio Rewind, it would be these two.
Kim Hyeji and Jo Yumi.
They were the senior graphic designers of the art team and were among the early members of Rewind.
Even though the number of Rewind employees had exceeded 50, their presence was still unique within the company.
It was inevitable since the two of them, who were initially selective about people and didnât socialize easily, seemed to get along well wherever they went, receiving praise and compliments.
For example:
âSenior designers are so kind, arenât they?â
âYes, they are. They are so energetic that being around them gives me energy too.â
In modern terms, they were like human vitamins.
They were treated as such, the duo known for their cheerful personas, but today they had unusually gloomy expressions on their faces.
The reason was the start of the graphic teamâs work from today.
The rare duoâs melancholy was matched only by Myungkyu.
âMyungkyu, Myungkyu oppa, is the bed in the sleep room okay?â
âHey Myungkyu, is late-night snacks okay? Where are they?â
Inside the programming teamâs partition, behind Myungkyu, the team leader, there were always two chairs.
They were the chairs brought by Hyeji and Yumi, and when the two of them came to find Myungkyu, those chairs were moved to the team leaderâs position.
âOh, what if I die?â
âWhat if you work yourself to death? Will Myungkyu, Myungkyu oppa be sad for me?â
âWell, thatâs⦠â
Myungkyuâs eyes rolled around.
The two of them poked Myungkyuâs waist or shook his collar and giggled.
The scheduled all-nighter, a daunting amount of work.
The only way to relieve it was with such playful responses.
Finally, Myungkyu closed his eyes tightly and said, âIâll take responsibilityâ¦!â
âOh, responsibility for both of us? Isnât that unfair?â
âOopsâ¦!â
âGotcha.â
Yumi poked Myungkyuâs cheek with her index finger.
Myungkyu turned as red as a persimmon.
âHahaha!â
Hyeji burst into laughter.
With that, the shadows above the twoâs faces disappeared.
âMyungkyu, Myungkyu oppa, if you act so timid, will you be taken by your future wife?â
âBe careful, Myungkyu, Myungkyu oppa~. Roar!â
Having teased Myungkyu to the end, the two regained their energy and left.
âWell, then weâre going!â
âMyungkyu, Myungkyu oppa, see you tomorrow~.â
âOkay⦠â
Leaving Myungkyu, who was already exhausted, behind, they arrived at their seats.
Only then did silence fill the air.
Outside the window, it was already quite dark.
Hyeji put on a headband and pushed her bangs back.
Yumi wore glasses and covered herself with a blanket over her shoulders.
Others were sitting on their chairs, holding tablet pens, and their eyes devoid of spirit.
Swish, swishâ¦
The two began their work.
At that moment, there was nothing in the twoâs demeanor that resembled their usual selves.
The reason for that was the question that came first.
âWhat is graphic modelling?â
If you ask, the world will answer.
âItâs the tedious grunt work.â
The kind of grunt work where you have to grind out the labour just to complete one thing.
It was somewhat true.
But for skilled professionals like the two of them, the meaning was slightly different.
The meaning of the work didnât end as simple grunt work.
There was another reason they had to put in so much effort.
âThis is a bit ambiguous.â
To put it simply, it was a desire for creativity, or rather, an obsession with perfection.
Thatâs why Yeonho kept the two of them in their positions as senior designers, aside from their early membership and graphic design experience. Regardless of the reason, even as the company grew, there were certain details that the two of them possessed that couldnât be replaced.
Well, if not for that, perfectionist Seorim wouldnât have called them in the first place.
The abilities of the two of them were being put to use without a doubt today as well.
âHyeji, Hyeji, how about this butt shape?â
âItâs good⦠Unnie, Unnie, how about these thigh muscles?â
âGreat.â
Even one task was not done carelessly.
No, their pride didnât allow them to do things carelessly.
The desire to project beyond completion, the identity of a creator had to be embedded in the work for their conscience to be satisfied.
In the eyes of the world, there were two things they would call these two.
âTheyâre amazing.â
One was a craftsman.
The other one wasâ¦
âAs expected, men focus on the lower body.â
â¦Detail fetishists.
âOkay, letâs move on to the next one.â
Satisfied smiles appeared on the corners of their mouths.
This was how Hyeji and Yumi created Hellicâs modelling.
Swish, swishâ¦
Somewhere in Pangyo, the headquarters of Rewind, the company was once again shining like a star on /RomanceMTL