Karlosâs morning had been nothing out of the ordinaryâuntil a series of very unfortunate coincidences decided to knock down his door. First, his ceiling fan, that ancient thing, wobbled precariously before crashing down, right into his half-eaten bowl of cereal. Milk and cornflakes went flying, splattering all over him. Before he could even register the mess, his hand shot up reflexively to cover his eyes, and in the chaos, he accidentally smacked his tablet off the counter.
The tablet skittered across the floor, coming to a stop near the baseboard heater. A burning smell filled the room as he scrambled up to see what kind of damage heâd just caused, but before he could reach it, he felt an odd, pulling sensation. It was like the whole world had tilted sideways, dragging him with it. Then, in a flash of light, everything went dark.
When his vision returned, he found himself standing in a dimly lit cavern, surrounded by figures emanating an intimidating, almost palpable energy. These werenât just any figuresâthey were familiar, towering warriors, swift rogues, and mages that radiated with raw destructive power. And judging by their heavily stylized armor and high-tier gear, he was certain heâd seen them before. He recognized each one from the game heâd been playing, but now they looked⦠well, a lot more real.
A tall, armored knight with chiseled features and piercing ocean-blue eyes was glaring at him with an intensity that felt like it could melt steel. The knightâs expression was a mix of annoyance and irritation, but Karlos couldnât quite understand why. He was about to ask what was going on when the knight interrupted his thoughts.
âNewbie, hurry up and cast that spell so we can finish this faster,â the knight barked, smacking Karlos on the back with a gloved hand that felt like being hit by a cinder block. The sheer force nearly knocked him forward.
âWait, what spell?â Karlos stammered, still trying to get his bearings. Everything was so confusing, and his surroundings felt both familiar and alien. He didnât have time to process his new surroundings when he heard a strange voiceâdisembodied, grumbling to itself.
âCome on, why wonât you move?â the voice complained. âLast time I buy something from a dead guyâs estate sale. I even paid extra because he had the same name as me. âRare collectible,â my ass.â
Karlos blinked, realizing that this voice wasnât coming from anyone on the field. It was coming from somewhere else entirelyâa player, his mind supplied, the person controlling his character. But why was the player talking about a âdead guyâs deviceâ? And why did they sound so disappointed?
He felt a knot tighten in his stomach as fragments of memory began to surface. Heâd been on his way to sell his tablet, had already agreed to part with it⦠but he never made it. He never got the chance. That terrible twist of fate meant heâd ended up here, somehow sucked into the game in place of his character, a low-tier, F-ranked flame mage meant for free-to-play players.
âWho is that? And why are they talking about buying from dead people?â Karlos mumbled, glancing up at the knight who was still glaring at him expectantly.
The knight rolled his eyes, clearly annoyed. âAre you daft? Just cast that fire spell already. Weâve got a schedule to keep.â
Karlos looked at his hands, realizing he could feel the surge of magic in them, almost instinctively. He muttered the incantation, focusing on the closest monsterâa hulking orcâand unleashed his flame spell. A tiny, unimpressive spark shot out, fizzling against the orcâs thick armor. It was hardly more than a flicker, and the orc didnât even flinch.
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A chorus of groans echoed around him as the other characters watched the spellâs lackluster performance.
âNot much of a spark, are you, Flame Mage?â the knight said with a dry chuckle. âBut⦠I do feel a little boost from your buff. Not much, but itâs there.â He unsheathed his sword, electricity crackling along its edge, and took a step forward. âGuess Iâll have to carry you.â
In a single, fluid motion, the knight swung his blade, shouting, âThunder Slash!â A powerful arc of lightning exploded from his sword, ripping through the enemies like a storm. Monsters disintegrated under the onslaught, one after another, until only empty silence filled the cavern.
Amid the fading light, a treasure chest dropped from one of the fallen monsters. It glowed briefly before vanishing, much to the knightâs chagrin.
âOnly one drop?â he muttered, sheathing his sword. He shot Karlos a disapproving look. âI hope youâre worth the trouble, Flame Mage. Canât expect us to keep carrying you forever.â
The playerâs voice crackled through with a bored sigh. âAll right, that was decent. Better than nothing, I guess. Letâs just get through thisâdonât need anything fancy.â
Karlos felt the dismissal in the words, but there was no real malice there. Just indifference, like someone barely invested. He was a low-level character, dragged along more for the playerâs amusement and a few extra experience points than any real purpose.
Karlos felt his frustration mount. He didnât want to be dead weight. He wanted to contribute, to make his presence matter. Heâd been given this second chance, and heâd be damned if he let himself remain the weakest character on the roster.
As he resolved to make the most of this, another message appeared in his mindâs eye, something heâd seen countless times in his life but never expected to feel like this:
Experience earned will apply after dungeon completion.
It was a small glimmer of hope, a promise that heâd grow stronger if he could just survive each fight. And though his skill barely registered in the grand scheme of things, he knew it had potential, a faint aura that gave his allies a slight edge.
The disembodied voice of the player hummed thoughtfully above, breaking Karlos from his reverie. âAll right⦠Maybe thereâs more to this guy after all. My Greg normally leaves the boss at one hp and I have to use another skill. That buff could come in handy for the Abyss dungeon later.
As the party moved forward, Karlos followed, still feeling the weight of his near-uselessness in the last encounter. The cavern around them was damp and dark, lined with walls etched in strange, ancient symbols that seemed to pulse faintly, almost as if alive. Ahead, he could see the rogue, a wiry figure draped in dark, close-fitting leather armor that seemed to drink in the shadows. The rogueâs pace was fast, purposeful, leading them deeper into the dungeon.
âKeep up, newbie,â the rogue called back, not even glancing over his shoulder. His voice was casual, with an edge of cockiness that suggested he knew exactly what he was capable of.
The party continued into the next chamber, their steps almost automatic, like a well-oiled machine that had done this dance countless times. The rogue stretched out lazily, rolling his shoulders before stepping into position, clearly familiar with his role in this repetitive grind. With a casual flick of his wrists, his daggers shimmered, ready for action.
âYeah, yeah, no need to waste time,â the rogue muttered, almost to himself, before calling out his skill, âShadow Cascade.â His movements were fluid, routine, an AoE attack that tore through the four monsters in seconds. The creatures barely had time to growl before dissolving into wisps of experience, their remains flickering out in fading embers.
Karlos watched it all, still feeling the novelty of it, even if his teammates didnât. To them, this was just a mindless grindâanother run in a dungeon they knew inside and out.
âOr you could just let the grown-ups handle things,â the knight quipped from behind, clearly unimpressed. But Karlos couldnât ignore the slight boost in confidence the rogueâs display had given him. Sure, he was currently the weakest link, but he was starting to learn. Each of these characters had a specific purpose in battle, specialized skills that let them excel. Heâd have to figure out his own purpose, no matter how small his contribution might seem now.
The party moved through the dungeon with mechanical ease, their movements honed and practiced, as if every step, every strike, was part of an unspoken rhythm. For them, this place wasnât a challengeâit was routine. But for Karlos, every corner of the dungeon felt charged with a kind of tension heâd never noticed when playing the game. The walls seemed to hum, the shadows felt more profound, and each sound echoed in his chest like a heartbeat.
As they walked into the third chamber, Karlos noticed subtle details heâd overlooked before. The air was thick with a damp, metallic scent, and the stone walls glistened with moisture, carved with faint, glowing runes that looked far more detailed and real than any in-game graphics could ever hope to replicate.
The warrior in the lead barely looked around as he strode confidently into position, casually cracking his knuckles. The playerâs voice piped up again, sounding a bit more interested than before.
âAll right, Flame Mage. Letâs see if you can do something halfway decent this time. Go ahead, throw out another fire spellâwhatever you got.â
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