Chapter 182 - Chapter 182: Chapter 178: Using a Sledgehammer to Crack a Nut (Part 2)
Super Spender
Chapter 182: Chapter 178: Using a Sledgehammer to Crack a Nut (Part 2)
Translator: 549690339
The implication behind Yuri Johnsonâs words was obviously to ask Finn Lewis if he wanted his identity as a Top Three player revealed. Lewis grinned in response, âSure, absolutely make it public. Thatâs exactly the effect Iâm after, just donât disclose any of my photos and the like.â
âAlso, regarding the company, even though I now have complete control, it should continue to operate as it is. Donât change anything, I simply donât have the time to manage it, Mr. Johnson, from now on, youâre going to be the one in charge.â Lewis said with a smile.
Johnson wasnât surprised, and readily nodded his agreement. If he were asked to resign now, he would indeed find it disconcerting.
âHowever, about the game engine, the development team suggests that we should develop a new game altogether. It would be a waste upgrading Top Three directly.â Johnson interjected thoughtfully.
This would maximize the use of the gaming engine, âIf you think the systems in place are good, we can simply rename them.â Johnson promptly added.
Lewis pondered for a moment. Johnson and the development teamâs consideration was to maximize the technology. Top Three, which was initially called âWorldâ, later dubbed âWorld Twoâ, now Top Three, could logically claim a history of six or seven years. It had virtually reached the end of its lifecycle.
Immediate upgrades wouldnât provide much room for significant profits.
âLetâs move towards upgrading âWorldâ directly. Well, letâs bring in the former clan or sects settings into the new âWorldâ , then integrate them into the new game. I have a proposal here for some creative concepts for after the upgrade, take a look.â Lewis decided to hand over the document that Olivia Thatcher had drawn up to Johnson.
Johnson immediately started scanning it. Whether a game has longevity or not, undoubtedly, Johnson had a say. However, after reading through the proposal, he couldnât help but let out a bitter laugh and looked up at Lewis, âOkay, Director Lewis, Iâll concede. This proposal is indeed excellent. The combination with our game engine will absolutely be its selling point. But Director Lewis, donât forget. The most important aspect of a game isnât just this, but also another, often overlooked factor, the balance!â
âThe sudden influx of so many elements, itâs simply impossible to guarantee the balance.â Johnson shook his head. âWait, did you say balance?â Lewis was momentarily stunned, a light instantly illuminated his eyes.
âRight, balance. Surely, Director Lewis, you havenât forgotten this? For instance, the interplay between the eight major sects, the balance of their skills, the balance between professions and instance dungeon monsters, as well as with wild monsters. Not only does the balance between these sects need to be considered, but also their stacking effects. Moreover, during large scale faction battles, the balance of skills needs to be taken into account. All these must be considered.â Johnson looked at him, confused as to why Lewis was having such a strong reaction.
âMr. Johnson, if you could wait for a moment, I need to make a phone call.â Lewis got up and started to head out of the room. Johnson was taken aback but chose to wait, as he didnât know what Lewis had in mind.
Once outside the door, Lewis went to an uninhabited area and immediately contacted Olivia Thatcher on his cell phone. When Johnson mentioned the balance, Lewis was reminded that after heâd last completed a task, among the rewards were something called a âDynamic Balance Data Calculation System.â At first glance, it seemed like it could be useful in achieving the balance in the game?
âSir.â Olivia Thatcherâs voice came through the phone.
âWhat was the âDynamic Balance Data Calculation Systemâ from the last task reward used for?â Lewis had wanted to ask Zero at the time, but because of a
remarkably high demand rare item, he didnât feel like asking. As a result, he was still not clear about what this system could be used for.
âIt is used to calculate some data balance. This system is very good, especially when it is used to build things like a habitable large-scale space station. It can calculate the light, gravity, humidity, temperature, oxygen supply, material supply, etc., inside the entire space station. When we build a spaceship, we can use this system to model and calculate things such as artificial gravity usage, engine fluctuation frequency for a large-scale spaceship, and space warships. This system is going to be very useful to us in the future.â Olivia Thatcher immediately explained the applications of this system to Lewis. âWellâ¦â Lewis choked, then he asked, âThis thing, it can be reused, right?â
âYes, this kind of system is a collection system, similar to software. But itâs very high end, I canât create it myself.â Olivia said.
âThen can it be used to calculate data balance within a game?â Lewis asked the question he was most interested in.
âSir, what did you say?â Olivia asked back.
âIâm asking if this can be used to calculate data balance within a network game. It should be able to, right?â Lewis tentatively asked.
âSir!â Olivia scoffed, âYouâre using a butcherâs knife to kill a chicken! Canât believe youâre using this system to calculate such simple data! But yes, it can be used, and it will be absolute balance!â
âGood, good!â Lewis couldnât help but let out a laugh, âWith such a powerful software, my game will be invincible. At that time, points will come pouring in, right? However, is it a little difficult for a game to earn 80 billion federal coins? Well, the current market value of WY is 144 billion federal coins, so if I enter and cause an increase in WYâs stock, will this cost be deducted in the end?â Lewis suddenly thought of a key issue.
Letâs not think about these things for the time being, letâs just develop the game now. Regardless of whether it can earn 80 billion federal coins, there is no doubt that this game is sure to captivate the world! Lewis was in the mood to laugh out loud. This was the pace of Blizzard!
If it can be sold worldwide, it doesnât seem difficult to earn 80 billion federal coins, just look at Monster World. From its beta testing in 2005, Monster World has been operating until now, and its annual sales are at least 15 billion federal coins. Now that it has been close to 10 years, it has long exceeded the profit of 80 billion federal coins..