Chapter 246 - Chapter 246: Chapter 240: The Impressive Prelude
Super Spender
Chapter 246: Chapter 240: The Impressive Prelude
Translator: 549690339
Emma Lewis was a bit disoriented, looking at the items laid out before her. She had no idea what to do next. It was as if a mysterious guest had appeared in a hurry and then disappeared just as quickly. Why had he left these things behind? She was bewildered, vexed even. Why? She asked again. Was he just toying with her for fun?
All the clothes were her favorite brands, down to the perfect fit of everything. The porridge was from her favorite restaurant, and the car was her favorite model â a Mustang from Ford. It wasnât too pricy of a car, but she adored this brand in particular.
Sheâd never met anyone who understood her needs so intricately. Emma found herself deep in thought, until she snorted, âIf you fancy me, just say it! Absolutely no need for this lavish expenditure. And not even leaving a contact number, whatâs with all this mystery?â
After consoling herself, she began to wash up, eat and dress. It had to be said, the clothes Finn brought were a fantastic fit. All of it felt as if custom-made, even the underwear. As she put on the lingerie, her face flushed at the thought of Finn. All of a sudden, it felt as if the underwear had turned into Finnâs hands.
After putting on the undergarments, she had to sit on the bed for a while due to the blush spreading on her face. She started dressing in the rest of the clothes. Reminiscing about the embarrassing moment that she just thought of, Emma couldnât help but spit in distaste. She cursed at Finn for his teasing, before she called for the servers to come carry away the remaining clothes, then she went downstairs.
Arriving at the parking lot, she found the Mustang that Finn had prepared for her. It was the newest model, even with top-tier customizations, it was only about a million, not exorbitantly expensive. She stuffed all her clothing into the trunk before finally getting into the car.
As soon as she got in, she noticed a small gift box on the passenger seat. It was not a large box, easily making one think wild thoughts. Emmaâs face turned slightly red as she reached over to get the box, uttering something under her breath before tearing open the gift.
Inside was not anything romantic, just a set of keys and a note. She picked up the note and read through the computer-printed words, âI know you ran away and probably have no place to stay for the meantime, consider this flat my gift to you. Just live here.â Following the note was an address.
No signature, no contact details, this agitated Emma and she tossed the keys onto the passenger seat, âCanât even leave a phone number, or sign your name. Is writing a note personally too much to ask for?! You treating me like Iâm on your payroll?! â While berating Finn, she banged on the steering wheel a few times, raging as if she was punishing Finn himself.
If Finn had known, he would probably have complained, because the tasks were handled by Olivia Thatcher, not him. Naturally, they could only have computer-typed letters.
However, Finn was still sound asleep at the moment. After last nightâs shenanigans until dawn, he only had time to sleep when the sky started to brighten. But, he had not slept for long when he was woken up by a call. He picked it up to find it was from Leah Tyson. He hesitated for a moment but answered the call anyvvay.
âMr. Lewis, good day,â Leah spoke from the other end of the line, her voice heavy with exhaustion from likely having had no sleep all night.
âOfficer Tyson, good day,â Finn responded.
âMr. Lewis, about those three burglars from last night, besides the deceased one, all of them got away. Thus, for your safety, our police department was thinking about increasing protections. What do you think?â asked Leah.
This was a grave matter that the city couldnât ignore.
âProtection? What do you mean by that?â Finn hesitated a bit before asking.
âWe mean for your personal protection, and also that of WY Headquarters. We are also planning to negotiate with the Galaxyshire police force to enforce their building,â Leah explained.
âYou can handle the Headquarters. Iâll get them to cooperate with the police force. But thereâs no need for you to worry about my personal safety. I have private security guards, and theyâre no worse than the police. In case of any issue, weâll call you,â Finn couldnât possibly have private bodyguards from the police.
âMr. Lewis, we hope youâll give this some more thoughtâ¦â Although Finn Lewis was not widely known, he was still the CEO of WY Company, a billionaire. If such a person were to die, the consequences would undeniably be severe. Therefore, the Celeston City police did not dare to treat this lightly.
âOfficer Tyson, my thinking on this is already clear. Furthermore, thereâs no evidence suggesting they were targeting me, right? Perhaps their attempt to attack the WY Headquarters building yesterday had to do with the gameâs public beta testing that held. That game caused quite a stir, and there were many journalists present yesterday. They might have chosen the location for sensationalism. I think you should investigate the possibility of a terror attack.â Finn Lewis interjected, cutting off Leah Tyson.
Leah Tyson was slightly taken aback. After a momentâs thought, she nodded and said, âAlright, thank you for your advice, Mr. Lewis. Weâll look into that. But you should also take care of your personal safety.â
âDonât worry, I will.â Finn Lewis straightforwardly nodded in agreement, appreciating their good intentions.
After hanging up the call with Leah Tyson and since he had already been woken up, Finn Lewis decided to get up. He first called Yuri Johnson to get an update. Yuri had apparently stayed up all night; his voice was frothy with excitement but rather hoarse.
âDirector Lewis! Itâs incredible! Truly, Director Lewis, I am downright in awe of your game development team! I joined the game myself after yesterdayâs event. Its rhythm is absolutely addictive, particularly the integration of the gameâs visual environment with the gameplay,â Yuri gushed, animatedly gesturing with his hands and feet.
As the owner of a gaming company, Yuri was naturally a gaming enthusiast. Over the past few years, he stopped gaming, but it didnât mean he had lost his keen eye for good games. After playing yesterday, he could only manage to level up to 20, but he played all night. If it werenât for the strain of middle age and staying up all night, he probably wouldnât have felt the need to sleep at all.
It must be said that the gameâs development team had an astute understanding of player inclinations. The game struck a chord, resonating with humanity. For instance, some plot-driven tasks, for most games, are monotonously repetitive.
But thatâs not the case now. Some task strategies have adopted a first-person, adventure-style solo game mode. Paired with the gameâs powerful real-environment special effects, this approach is irresistible and readily immerses players. Plot-driven tasks are no longer merely a way to level up; no more completing tasks with no idea whatâs transpired.
Involving themselves this way, every player knew what had happened. Moreover, dialogues during plot-driven tasks are no longer mindlessly skipped over; players would quietly watch till the end. Theyâd feel like they were watching a movie, or rather, creating a movie. The most critical factor was that every playerâs choices would yield different outcomes for the plot-driven tasks.
Yuri didnât know how many parallel storylines Finn Lewis had inserted. In any case, there were already more than ten different results and processes of plot-driven tasks, as reported by some team members who were testing the game. Many players also posted this surprise on the official forum.
As plot-driven tasks required creature-slaying, some players started inviting others. But they soon realized their plot-driven tasks were divergent! And their choices would exacerbate this divergence! This discovery excited many players since it was a novelty that had never appeared in other games.
Although some games offer different choice-based tasks, in actuality, the results remain unchanged regardless of your choice. The final tasks converge eventually; the process varies at most for one or two steps. However, playersâ choices led to completely different tasks in the current game, even changing the locations for following tasks. This was mind -blowing.
Many players wouldnât miss a single line of dialogue or plot development in tasks to unravel the mystery. This involvement truly immersed the players in the game.
After Yuri finished talking, a somewhat helpless Finn Lewis relayed Leah Tysonâs advice to him. Hearing that something had happened, Yuri was taken aback. Finn didnât reveal the details, instead choosing to let Leah Tyson inform Yuri herself. All that was required from Yuri was his cooperation with the police investigation.
âYeah, Iâll keep that in mind. However, Director Lewis, regarding the server issue, we currently have queues for twenty groups of servers. The number in queue isnât large, but the extreme stability of our servers means that even a few tens of people in queue could take hours to get in. Hence, we may have to add more servers.â Yuri reluctantly announced.
âLetâs wait and see for now. Itâs the early stage of the game, and some players are staying online to level up. But not everyone can stay online constantly. Eventually, the players should be able to rotate,â Finn thoughtfully replied.
Since leveling up wasnât a task meant to be accomplished within a day or two, the current servers should be able to accommodate all players. A peak number of more than five million online players was unlikely to continue indefinitely..