Chapter 448: 442 Shock
Super Spender
Chapter 448: 442 Shock
Translator: 549690339
âCalvin, these visuals are indeed from a game video. You yourself can experience this by playing the game. The gameâs graphics are just that realistic! And the characters in it are all created through the gameâs character customization system! You can even integrate yourself fully into it! The rendering system is incredible!â exclaimed Andrews.
Unlike Calvin who only plays single player games, Andrews participated in the beta testing, so of course, he could tell that the visuals in this movie were indeed recorded in-game by some players using the built-in video recording tool! From many aspects, and from the camera transitions, it was evident. But the voiceover was probably post-production.
âAlright, Iâll give it a go, but what did you just mention about this being the story of the Asuna Region client?â Calvin asked Andrews with a puzzled look. What did that mean? Did the storyline in the Asuna Region and Southern Federation differ? Shouldnât such a network game be the same across the board? The only major difference should be the language, with other aspects like the system, maps, etc., being the same.=
âThe gameplay content we can access is entirely different from what you could access on the Asuna Region client!â When it came to this, Andrewsâs interest was instantly peaked, and he quickly elaborated.
âWhy? Isnât it the same game?!â Calvin was taken aback.
âIt definitely is the same game! Thatâs the brilliance of it! Although we are playing the same game, the federation client and the Asuna region client are completely different, even professions, races, npcs, skills, etc., are different, it can be said that itâs totally two different games, the only same thing being the game system. According to the mysterious information released by the official, the maps we play and the maps on the Asuna region client are also different, but the gaming maps of the two are actually connected.â Andrews immediately spoke up, his face brimming with excitement.
For these game enthusiasts, this is exciting news, because from this video you can see how well-made this game is. But for many people, or shall I say, for all of Floral Village, this can be said to be the beginning of a change in the era!
With the emergence of this game, a change will occur in Floral Village! As the largest film company in Floral Village, many naturally have to save face for HQ. Thus, although many media outlets reported that this movie was destined to fail and so on, HQ still held a grand premiere. Unlike previous premieres, this one started directly at midnight, along with 1440 cinemas participating in the premiere.
And because of HQâs influence, the number of Floral Village stars, directors, and film critics who rushed over still filled the entire cinema that could accommodate nearly 500 people.
When the movie ended, unlike the applause and excitement of the game players who watched the movie in other cinemas, a deathly silence prevailed in this screening room, because what people here saw was not the content of the movie, but what this movie revealed! What does this movie mean for Floral Village? It means a horrifying impact!
Those sitting there were all experienced people, who could describe this movie as well-made! But was the so-called well-made movie shot by game players themselves? What does that mean? This means that the rendering effects of this game can only be described as astounding! Absolutely shocking! What kind of rendering graphics are these?
Assuming this level of rendering quality, will Floral Villageâs fantasy movies, as well as mythological movies, and some superhero movies and so forth, still need special effects companies in the future? This game can do it all! This would significantly reduce costs but not compromise quality. This is great news for production and distribution companies.
This is terrific news for directors as well! Although... it seems the filming scene has not much to do with the director! But if a game playerâs video can reach such a high production quality, then wouldnât this be easy for professional directors? Some directors thought that while the movie as a whole was good, the use of camera angles and shots could only be described as rudimentary. They thought that many scenes and story shots could have been executed more perfectly!