Chapter 412: About The Internal Testing Part
I Have Yet to Become a Doll Today
Everyone glanced at each other.
As for the game rules, they had thoroughly studied the game materials before they ever entered the game.
The difficulty of the game lies not in the rules, but in the players who enter the game. So far, not a single one has managed to âkill Maryâ or âkill Maryâs catâ.
Shen Mo looked at the Inspector and asked, âI want to ask, what you mentioned earlier about the gameâs internal testing, what was that all about?â
The rabbit-headed man chuckled, âThatâs a question unrelated to the game at hand.â
âNot necessarily unrelated, right?â Bai Youwei interjected, âEvery word the Inspector has said in the game could potentially serve as a hint or a clue. Since you mentioned the gameâs internal testing, you should clarify it for us. As for whether the content is irrelevant to the game, we should be the ones to judge â that would be fair.â
Shen Fei looked at her in surprise.
He too had played the game, but he had never seen anyone so brazenly question the Inspector â what an eye-openerâ¦
The rabbit-headed manâs voice was mild and composed, âYour words sound like a clever excuse, but Iâm willing to answer this question for you all. Under the premise of not violating the rules, I am very happy to see players actively participating in the game.â
He reached into his large top hat, grabbed something and strewn it into the airâ
As if sprinkling a handful of gold dust, the air was instantly aglow, and a moment later, the dazzling light-spots formed numerous images!
Just like countless holographic projections playing right before their eyes!
In the scenes were players in various situations throughout the amusement park! Bitten to death by a cat! Falling off a roller coaster to their deaths! Hiding in a building only to be crushed by a collapsing structure!
âEvery game we create goes through internal testing until the data stabilizes, thatâs when it can be truly implemented.â
The Inspector pointed to these scenes, selecting a few to explain.
âInitially, the cat was too large, making it hard for players to get close to the cat, or Mary. So we adjusted the size of the cat in the later stages. The cat you see now has been halved in size compared to the initial model.â
âHere, the player is hiding in a dwarfâs mine hut, which should have been a secure hiding place. However, due to the catâs unintentional actions, the mine collapsed along with the internal structures, burying the player. In the later stages, we reinforced all building models and adjusted the catâs stats to prevent this situation.â
âAnd here⦠a player exploited the catâs large size, which prevented it from entering pipes, and hid in the sewer for up to two weeks, until they starved to death. This significantly hampered the game experience, so we rectified this Bug later on. Now, all sewers are sealed off and inaccessible.â
He gave a brief explanation, and then told everyone:
âIn conclusion, internal testing for games is a process of constantly fixing bugs and perfecting details. Every game you come across has been modified and adjusted multiple times. You could also say, itâs the culmination of the Inspectorsâ meticulous work.â
âWhatâs the deal with the number of people?â Shen Mo asked frowning, âSome of the scenes seem to have more than 10 players?â
âYes.â The rabbit-headed man gave a slight nod, calmly explaining, âDuring the internal testing stages, we randomly select players to be put into the game. After repeated testing, we finally determine the optimal number of players for the game.â
After hearing this, everyoneâs faces changed.
Shen Moâs expression was icy, while Yu Yaqing was angrily trembling all over.
Random selectionâ¦
This meant even if you werenât in the gaming region, you could still be dragged into the game! Just for an internal test! Or maybe⦠a cold-blooded experiment!