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Chapter 725 Harsh scenes and details
Translator 549690339
âThe development of mysterious Sea area was going well, but it still needed some time to wrap up. â
Even Chen Mo wasnât sure how far the game would go before the VR version of mysterious seas was completed.
âIt wouldnât be difficult to achieve the same level as in his previous life. After all, the technology in the parallel world was much more advanced. The graphics that were known as the ââbest picture quality of a PS4â³â in his previous life would be much faster and easier to achieve in this world. â
âHowever, it would be challenging for Chen Mo to achieve the âbest graphicsâ in the VR gaming pod. â
âHowever, from the looks of it, the progress was going smoothly. â
......
âAs the lost treasure and mysterious seas âpromotional campaign was in full swing, players were also learning more about the two games through more and more information. â
âSome players noticed that even though Chen Mo had released many original arts and videos, all the promotional materials seemed to be promoting the same theme. â
The scene.
The scene.
It was still an image.
All the promotional materials and slogans were instilling the fact that mysterious sea might very well be the best VR game to date.
âMany players were suspicious, was Chen Mo planning to use the graphics as his main selling point? â
âRegardless of whether it was a movie or a game, the graphics were of course important, but clearly, the graphics werenât everything. â
âOther factors, such as story, character portrayal, playstyle, and operational feedback, were all key factors that determined the quality of a game. â
âJust like some movies with only graphics but no substance, if a game had great graphics and nothing else, it would be hard for it to become a classic. â
Many players were worried for nothing. Why did Chen Mo keep emphasizing the image and not the other parts?
Was it because the game had nothing to boast about other than the graphics?
Or was Chen Mo so confident that he could defeat everything with just the graphics?
......
At the motion capture studio.
Chen Zhao was explaining the plot to the foreign actor playing Nathan Drake.
âââAlina is talking to you right now, but your mind is elsewhere, so youâre not paying attention. But your absent-minded look was a little too deliberate, as if you were intentionally ignoring Alinaâs words. ââ â
âââYes, it has to be more natural. You can first look at the bowl and fork in your hands, nod, and then turn your gaze to the painting on the wall. Then, you can slowly get lost in your thoughts ...ââ â
There were several translators at the motion capture location to ensure that the domestic action crew and the foreign actors could communicate very smoothly.
âSince the theme of ââmysterious seaââ was foreign, the characters were all in English, so it would be more authentic to produce it in English. â
âOf course, there would also be a Chinese version, but the Chinese version would be a direct dubbing without motion capture. â
âAfter all, it was too out of place for a guy who looked like a foreigner to use a Chinese accent and speak Mandarin. â
âThese foreign actors were not big stars, but they were all experienced actors who specialized in role-playing in games. Some of the young people had graduated from overseas universities with acting majors, so they had no problem acting. â
âHowever, role-playing in games was completely different from the movie, so Chen Mo would still give some suggestions sometimes. â
âThe game itself was made by chapters and did not strictly follow the flow of the game. It was like shooting a movie, shooting scene by scene, and editing at the end. â
âAnother thing worth mentioning was that Chen Zhao had also found some rock climbing, diving, and wilderness survival professionals to do motion capture. â
âThere was indoor rock climbing equipment at the scene of the motion capture studio. After these professionals put on a full set of motion capture equipment, they jumped up and down on the rock climbing equipment like agile monkeys. â
âThese actions would all become part of Nathan Drakeâs in-game actions, showing his professional qualities as an adventurer. â
âIn addition, more complex movement systems were added to running, moving shooting, looking for cover, blind shooting, and other aspects. Based on Nathanâs position, cover, and the enemyâs situation, the character would choose the most suitable shooting action. â
âEven if the players were stupid, Nathan would try his best to show the professional quality of the demolition team, uh no, the adventurer, rather than just standing there and doing nothing. â
âDuring the development of mysterious seas, Chen Mo had been focusing on the details. ân/ô/vel/b//in dot c//om
âEveryone in the project team was infected by this, and they racked their brains to add more details to the game to make it more realistic. â
âChen Mo hoped that the players wouldnât find anything out of place in the same scene, as if it was supposed to be like that. â
......
âUnder the attention of players around the world, the lost treasure and mysterious seas announced their trial and release dates. â
The lost treasure was scheduled to be a trial run on July 23rd and released on August 1st.
Mysterious sea was scheduled to be a trial game on July 14th and would be released on July 22nd.
âWhen this time came out, the GA was dumbfounded, what did this mean? How did Thunderbolt entertainment get there so much earlier than us? â
This was unreasonable!
âThe capacity of the two games should be similar, and the mysterious Sea area might be even bigger. â
âââThe lost treasureââ had a ready-made script and was supported by the original authorâs plot, while ââmysterious seasââ had a completely original plot. â
âFrom the information released, the lost treasureâs graphics were slightly worse than the mysterious sea. â
âMoreover, the lost treasure released the news of its development first before mysterious sea domain announced it. In other words, the lost treasure took longer to develop. â
âThe GA felt like it had already shortened its research time to catch up, so how did Chen Mo do it even faster than them, by a week? â
âOne must know that at that time, the GA had gone through several drafts in order to finalize the game script. They had held many meetings, and the designer and the original author had even had in-depth and intense exchanges before the final draft was finalized. â
Donât you need to change the script for mysterious seas?
âThis time was a pain in the ass for the GA, although it was only a week, it still had the effect of making the first impression. â
âAfter a period of hype, the players âanticipation for the two games had reached its peak. In the end, after waiting for a long time, it was still mysterious seas that came out first, and it was a whole week before the lost treasure ... â
The result was obvious.
âThe GA was speechless, but it couldnât be helped. After all, the development progress wasnât something that could be increased just because he wanted to, let alone in seven days. â
He could only pray that mysterious seas would fail because of the rushed development and the low quality of the game.